void Start() { rend = GetComponent <Renderer>(); startColor = rend.material.color; buildManager = BuildManager.GetInstance; nodeUI = buildManager.nodeUISetter; }
void Start() { buildmanager = BuildManager.GetInstance; nodeUI = buildmanager.nodeUISetter; standartTower = TowersShop.GetTower("Standart"); missleTower = TowersShop.GetTower("Missle"); fireTower = TowersShop.GetTower("Fire"); }
void Start() { buildmanager = BuildManager.GetInstance; nodeUI = buildmanager.nodeUISetter; }