/// <inheritdoc /> public NodeSocketView GetSocketByName(string realName, NodeSocketType nodeSocketType) { if (nodeSocketType == NodeSocketType.SignalIn) { foreach (NodeSocketView nodeSocket in inSockets) { if (nodeSocket.NodeSocket.NodeSocketData.RealName == realName) { return(nodeSocket); } } } else if (nodeSocketType == NodeSocketType.SignalOut) { foreach (NodeSocketView nodeSocket in outSockets) { if (nodeSocket.NodeSocket.NodeSocketData.RealName == realName) { return(nodeSocket); } } } else { foreach (NodeSocketView nodeSocket in variableSockets) { if (nodeSocket.NodeSocket.NodeSocketData.RealName == realName) { return(nodeSocket); } } } return(null); }
public NodeSocket(Rect socketRect, NodeSocketType type, BaseNodeView node) { _socketRect = socketRect; SocketType = type; Node = node; IsHooked = false; }
/// <summary> /// Deserialize object. /// </summary> /// <param name="info">The <see cref="System.Runtime.Serialization.SerializationInfo"/> to retrieve data.</param> /// <param name="ctxt">The source (see <see cref="System.Runtime.Serialization.StreamingContext"/>) for this deserialization.</param> protected NodeSocket(SerializationInfo info, StreamingContext ctxt) { _node = (Node)info.GetValue("Node", typeof(Node)); string nodeSocketDataRealName = info.GetString("NodeSocketDataRealName"); NodeSocketType nodeSocketDataType = (NodeSocketType)info.GetValue("NodeSocketDataType", typeof(NodeSocketType)); foreach (NodeSocketData nodeSocketData in Node.NodeData.Sockets) { if (nodeSocketData.RealName == nodeSocketDataRealName && nodeSocketData.Type == nodeSocketDataType) { _nodeSocketData = nodeSocketData; break; } } Debug.Assert(_nodeSocketData != null, "Cannot find correct node socket data."); }