public void UpdateNodeObject(Node curNode, NodeObjectSaveable saveable) { posX = saveable.posX; posY = saveable.posY; textureid = saveable.textureId; ChangeMaterial(curNode); }
public NodeObjectSaveable GetSaveable() { NodeObjectSaveable saveable = new NodeObjectSaveable(); saveable.posX = this.posX; saveable.posY = this.posY; saveable.textureId = this.textureid; return(saveable); }
public NodeObjectSaveable GetSaveable() { NodeObjectSaveable saveable = new NodeObjectSaveable(); saveable.posX = this.posX; saveable.posZ = this.posZ; saveable.textureID = this.textureID; return(saveable); }