コード例 #1
0
        /// <summary>
        /// Renders the currently selected step
        /// </summary>
        /// <param name="rStep"></param>
        private bool DrawActionDetailItem(NodeLinkAction rItem)
        {
            bool lIsDirty = false;

            if (rItem == null)
            {
                EditorGUILayout.LabelField("NULL");
                return(false);
            }

            string lDescription = BaseDescriptionAttribute.GetDescription(rItem.GetType());

            if (lDescription.Length > 0)
            {
                NodeEditorStyle.DrawInspectorDescription(lDescription, MessageType.None);
            }

            // Render out the action specific inspectors
            bool lIsActionDirty = rItem.OnInspectorGUI(mTarget);

            if (lIsActionDirty)
            {
                lIsDirty = true;
            }

            if (lIsDirty)
            {
                EditorUtility.SetDirty(rItem);
            }

            return(lIsDirty);
        }
コード例 #2
0
        /// <summary>
        /// Allows us to draw each item in the list
        /// </summary>
        /// <param name="rRect"></param>
        /// <param name="rIndex"></param>
        /// <param name="rIsActive"></param>
        /// <param name="rIsFocused"></param>
        private void DrawActionListItem(Rect rRect, int rIndex, bool rIsActive, bool rIsFocused)
        {
            if (rIndex < mTarget.Actions.Count)
            {
                NodeLinkAction lItem = mTarget.Actions[rIndex];
                if (lItem == null)
                {
                    EditorGUI.LabelField(rRect, "NULL");
                    return;
                }

                rRect.y += 2;

                string lName = lItem.Name;
                if (lName.Length == 0)
                {
                    lName = BaseNameAttribute.GetName(lItem.GetType());
                }

                Rect lNameRect = new Rect(rRect.x, rRect.y, rRect.width, EditorGUIUtility.singleLineHeight);
                EditorGUI.LabelField(lNameRect, lName);
            }
        }