コード例 #1
0
ファイル: HDEHost.cs プロジェクト: keftaparty/vvvv-sdk
        public INodeInfo Clone(INodeInfo nodeInfo, string path, string name, string category, string version)
        {
            if (!(nodeInfo is ProxyNodeInfo))
            {
                nodeInfo = NodeInfoFactory.ToProxy(nodeInfo);
            }

            try
            {
                foreach (var factory in AddonFactories)
                {
                    INodeInfo newNodeInfo;
                    if (factory.Clone(nodeInfo, path, name, category, version, out newNodeInfo))
                    {
                        return(NodeInfoFactory.ToInternal(newNodeInfo));
                    }
                }
            }
            catch (Exception e)
            {
                Logger.Log(e);
            }

            return(null);
        }
コード例 #2
0
ファイル: HDEHost.cs プロジェクト: keftaparty/vvvv-sdk
        public bool DestroyNode(INode node)
        {
            var nodeInfo = NodeInfoFactory.ToProxy(node.GetNodeInfo());

            var factory = nodeInfo.Factory;

            if (factory.Delete(nodeInfo, node))
            {
                return(true);
            }

            return(false);
        }
コード例 #3
0
ファイル: HDEHost.cs プロジェクト: keftaparty/vvvv-sdk
        public void ExtractNodeInfos(string filename, string arguments, out INodeInfo[] result)
        {
            HashSet <ProxyNodeInfo> nodeInfos = null;

            nodeInfos = LoadNodeInfos(filename, arguments);

            //convert to internal and write into result
            result = new INodeInfo[nodeInfos.Count];
            var i = 0;

            foreach (var info in nodeInfos)
            {
                result[i++] = NodeInfoFactory.ToInternal(info);
            }
        }
コード例 #4
0
        // Return false if the wrapper should be deleted by vvvv. Used for example
        // by the EditorFactory if an editor is already opened.
        public bool CreateNode(INode node)
        {
            var nodeInfo = NodeInfoFactory.ToProxy(node.GetNodeInfo());

            // Workaround for null pointer in DX11 - it expects the UserData field to be set
            if (nodeInfo.UserData == null && nodeInfo.Factory != null)
            {
                var factoryType = nodeInfo.Factory.GetType();
                if (factoryType.Name.StartsWith("DX11") && factoryType.BaseType != null && factoryType.BaseType.Name.StartsWith("AbstractDX11ShaderFactory"))
                {
                    nodeInfo.Factory.ExtractNodeInfos(nodeInfo.Filename, null);
                }
            }

            return(nodeInfo.Factory.Create(nodeInfo, node));
        }
コード例 #5
0
ファイル: HDEHost.cs プロジェクト: keftaparty/vvvv-sdk
        // Return false if the wrapper should be deleted by vvvv. Used for example
        // by the EditorFactory if an editor is already opened.
        public bool CreateNode(INode node)
        {
            var nodeInfo = NodeInfoFactory.ToProxy(node.GetNodeInfo());

            return(nodeInfo.Factory.Create(nodeInfo, node));
        }