void initializationMainUI() { for (int i = 0; i < CreateUI.NodeObject.Count; i++) { NodeCtr nodeCtr = CreateUI.NodeObject[i].GetComponent <NodeCtr>(); //Debug.Log(MainUIsprites.Count.ToString()+"____"+DescriptionBG.Count.ToString()); nodeCtr.initialization(MainUIsprites[i], DescriptionBG[i]); } }
void initializationMainUI() { for (int i = 0; i < CreateUI.NodeObject.Count; i++) { NodeCtr nodeCtr = CreateUI.NodeObject[i].GetComponent <NodeCtr>(); //Debug.Log(MainUIsprites.Count.ToString()+"____"+DescriptionBG.Count.ToString()); nodeCtr.initialization(MainUIsprites[i] /*, DescriptionBG[i]*/); } canvasMangager.ScreenProtectNimage.image.sprite = ScreenProtect[0]; //OverRideCameraMove.instance.ShowMainPicture(); }