private static void DrawScreen() { //lock (ScreenManager.LockSection) //{ TitleLabel.draw(); BorderLine.draw(); ScoreLabel.draw(); NoRoomLabel.draw(); ExperienceLabel.draw(); GameLevelLabel.draw(); HealthLevelLabel.draw(); //Second Column HealthPotionLabel.draw(); RoomLabel.draw(); TotalGoldLabel.draw(); TotalSilverLabel.draw(); WeaponLabel.draw(); ArmourLabel.draw(); DrawLogo(); //} }
//NoRoomLabel public static void UpdateNoOfRoom(int val) { NoRoomLabelVal = val; NoRoomLabel.textItem = NoRoomLabelStr + NoRoomLabelVal; NoRoomLabel.draw(); }