private void NoHandler() { Audio.PlayGameSoundAtTransform(KMSoundOverride.SoundEffect.ButtonPress, NoButton.transform); NoButton.AddInteractionPunch(); if (!_lightsOn || _isSolved) { return; } Debug.LogFormat("[Digital Root #{0}] Button with the label \"NO\" pressed", _moduleId); if (DigitalRoot && YesAns == NoButton || !DigitalRoot && NoAns == NoButton) { Debug.LogFormat("[Digital Root #{0}] Module Passed!", _moduleId); Audio.PlayGameSoundAtTransform(KMSoundOverride.SoundEffect.CorrectChime, NoButton.transform); Module.HandlePass(); _isSolved = true; } else { Debug.LogFormat("[Digital Root #{0}] Strike!", _moduleId); Module.HandleStrike(); } }