private async Task OnReady() { if (!lavaNode.IsConnected) { await lavaNode.ConnectAsync(); } if (data.Count <= 0) { return; } foreach (KeyValuePair <ulong, LavalinkData> data in data) { await lavaNode.LeaveAsync(data.Value.VoiceChannel); NixPlayer player = await CreatePlayerForGuildAsync( data.Value.VoiceChannel.Guild, data.Value.VoiceChannel, data.Value.TextChannel); players.TryAdd(data.Key, player); await player.PlayAsync(data.Value); } data.Clear(); }
public bool TryGetPlayer(IGuild guild, out NixPlayer player) { if (!players.TryGetValue(guild.Id, out player)) { return(false); } return(true); }
public async Task JoinAsync() { NixPlayer player = await Audio.CreatePlayerForGuildAsync( Context.Guild, Context.VoiceChannel, Context.TextChannel); if (player is null) { await Context.TextChannel.SendMessageAsync("Oh no, something happened..."); return; } await Context.TextChannel.SendMessageAsync( $"Joined **{player.VoiceChannel.Name}** and bound to **{player.TextChannel.Name}**"); }