public static NickNamePop Instance() { if (!nicknamePop) { nicknamePop = FindObjectOfType(typeof(NickNamePop)) as NickNamePop; if (!nicknamePop) { Debug.LogWarning("There needs to be one active NickNamePop script on a GameObject in your scene."); } } return(nicknamePop); }
// 닉네임 변경 UI 표시 public void ShowNickNameUI(bool active) { ShowUI(nickNameUI); NickNamePop.Instance().SetExitButtonActive(active); }