/// <summary> /// Update game data. /// </summary> public void Update() { ActorTable.Update(); TerritoryType = Process.ReadUInt16(Process.GetModuleBasedOffset("ffxiv_dx11.exe", Definitions.TerritoryType)); LocalContentId = Process.ReadUInt64(Definitions.LocalContentId); }
/// <summary> /// Update game data. /// </summary> public void Update() { ActorTable.Update(); Definitions.TerritoryType.Resolve(Process); TerritoryType = Process.ReadUInt16(Definitions.TerritoryType); LocalContentId = Process.ReadUInt64(Definitions.LocalContentId); }