void Awake() { var settings = new NinjectSettings(); settings.LoadExtensions = false; _kernel = new StandardKernel(settings, new INinjectModule[] { new MenuModule() }); var mainContext = _kernel.Get <MainContext>(); View.SetContext(mainContext); if (flag) { mainContext.VisibleMenu(); mainContext.MenuFooter.VisibleMatchScoreScreen = true; } else { mainContext.GoToEnterPlayerName(); flag = true; } }