void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Time.timeScale = 0; UIType uitype = UIManager.getInstance().getCurrentUIType(); Debug.Log(uitype); switch (uitype) { case UIType.MainMenu: break; case UIType.EquipKnow: if (UIManager.getInstance().equipKnowUI.currentTrainMode == TrainUI.TrainMode.Exam) { uiCamera.depth = 50; UIManager.getInstance().equipKnowUI.gameObject.SetActive(false); exitExam.setActiveSwitchMode(true); exitExam.setYesSwitchClick(OnEquipKnowUIClick); return; } break; case UIType.TrainUI: if (UIManager.getInstance().trainUI.currentTrainMode == TrainUI.TrainMode.Exam && UIManager.getInstance().trainUI.isStartTrain == true) { Time.timeScale = 1; UIManager.getInstance().trainUI.tabStrip.tabs[0].GetComponent <UIButton>().SetState(UIButtonColor.State.Pressed, false); UIManager.getInstance().trainUI.tabStrip.tabs[0].GetComponent <UIToggle>().Set(true); return; } break; case UIType.CircuitUI: if (UIManager.getInstance().circuitUI.currentTrainMode == TrainUI.TrainMode.Exam && UIManager.getInstance().circuitUI.circuitUIIsStart == true) { exitExam.setActiveSwitchMode(true); exitExam.setYesSwitchClick(OnCircuitExamClick); return; } break; case UIType.GuideUI: break; } back.setBackHighLevelActive(true); } }
public void onTabCilck(GameObject obj) { if (multimeter != null) { multimeter.GetComponent <UIPanel>().enabled = false; } popWindow.setActiveSwitchMode(true); if (obj.name.Equals("study_tab")) { tempMode = TrainUI.TrainMode.Study; } else if (obj.name.Equals("exam_tab")) { tempMode = TrainUI.TrainMode.Exam; } }
public void onTabCilck(GameObject obj) { popWindow.setActiveSwitchMode(true); if (obj.name.Equals("study_tab")) { tempMode = TrainUI.TrainMode.Study; } else if (obj.name.Equals("practice_tab")) { tempMode = TrainUI.TrainMode.Training; } else if (obj.name.Equals("exam_tab")) { tempMode = TrainUI.TrainMode.Exam; } }
public void onTabClick(GameObject obj) { string [] name = obj.name.Split('_'); change.setActiveSwitchMode(true); if (name[0].Equals("study")) { tempMode = TrainUI.TrainMode.Study; } else if (name[0].Equals("exam")) { tempMode = TrainUI.TrainMode.Exam; } }