static internal void preLoad() { NewSpells.load(); //at the moment I am failing to remove the appropriate immunities from the enemy i feel like removing them from //BalanceUpdates.load(); //Main.logger.Log("Preload reached"); }
internal static void FixEarpierce() { NewSpells.UpdateEarPiercingScream(); }
internal static void UpdateSilence() { NewSpells.CreateUpdatedSilenceSpell(); }