public ClientNewGamePullStream(byte[] cryptoKey) { var crypt = new NewGameCrypt(cryptoKey); encrypt = crypt.Encrypt; }
public ServerNewGamePullStream(byte[] cryptoKey) { var crypt = new NewGameCrypt(cryptoKey); this.encrypt = crypt.Decrypt; }
public ClientNewGamePullStream(byte[] cryptoKey) { var crypt = new NewGameCrypt(cryptoKey); encrypt = crypt.Encrypt; }
public ServerNewGamePullStream(byte[] cryptoKey) { var crypt = new NewGameCrypt(cryptoKey); this.encrypt = crypt.Decrypt; }