protected INeuronWeight CreateRandomNeuronWeight() { float randomWeight = Config.RANDOM.NextFloat(); INeuronWeight result = new NeuronWeight(randomWeight); return(result); }
/// <summary> /// Generates an INeuronWeight with a random wrapped value. /// </summary> /// <returns>An INeuronWeight with a random value.</returns> protected INeuronWeight CreateRandomNeuronWeight() { INeuronWeight result = new NeuronWeight(Config.RANDOM.NextFloat()); return(result); }