コード例 #1
0
 public ConnectionPoint(NeuronNode node, ConnectionPointType type, GUIStyle style, Action <ConnectionPoint> OnClickConnectionPoint)
 {
     this.neuron = node;
     this.type   = type;
     this.style  = style;
     this.onClickConnectionPoint = OnClickConnectionPoint;
     rect = new Rect(0, 0, 10, 10);
 }
コード例 #2
0
ファイル: AIEditorWindow.cs プロジェクト: Otumn/AITool
        private void OnClickRemoveNode(NeuronNode node)
        {
            if (connections != null)
            {
                List <Connection> connectionToRemove = new List <Connection>();
                for (int i = 0; i < connections.Count; i++)
                {
                    if (connections[i].InPoint == node.InPoint || connections[i].OutPoint == node.OutPoint)
                    {
                        connectionToRemove.Add(connections[i]);
                    }
                }

                for (int i = 0; i < connectionToRemove.Count; i++)
                {
                    connections.Remove(connectionToRemove[i]);
                }

                connectionToRemove = null;
            }

            nodes.Remove(node);
        }