public void Setup() { var canvas = GameObject.FindGameObjectWithTag("SettingsCanvas"); var canvasRect = canvas.GetComponent <RectTransform>().rect; canvasWidth = canvasRect.width; //canvasHeight = canvasRect.height; _settings = NeuralNetworkSettingsManager.GetNetworkSettings(); }
public NeuralNetworkSettings GetNeuralNetworkSettings() { return(NeuralNetworkSettingsManager.GetNetworkSettings()); }