コード例 #1
0
    public void UpdatePriority()
    {
        priority.gameObject.SetActive(true);

        int priorityValue = 0;
        NetworkScheduler networkScheduler = GameObject.Find("NetworkScheduler").GetComponent <NetworkScheduler>();

        try {
            priorityValue = Int32.Parse(priorityInput.text);
        } catch (Exception) {
            return;
        }
        networkScheduler.ChangeShipPriority(shipController, priorityValue);

        //shipListController.UpdateAllPriorityInput();
    }