コード例 #1
0
 public void voiceChatBtnClicked(NetworkRoomPlayerWBTB Player)
 {
     //Debug.Log("voiceChatBtnClicked");
     // local input device를 unmute시킴
     //Player.isMuted = !Player.isMuted;
     _voiceManager.AudioInputDevices.Muted = !_voiceManager.AudioInputDevices.Muted;
     voiceOnOffClicked = !voiceOnOffClicked;
     if (voiceOnOffClicked)
     {
         voiceOnOffImg.sprite = voiceOnImg;
     }
     else
     {
         voiceOnOffImg.sprite = voiceOffImg;
     }
 }
コード例 #2
0
 void Awake()
 {
     GM             = GameObject.Find("GameManager").GetComponent <GameManager>();
     _voiceManager  = VoiceManager.Instance;
     Population     = 100;
     PopulationText = GameObject.Find("PopulationText").GetComponent <Text>();
     UpdatePopulationTextUI();
     //int i = 0;
     foreach (var p in GameObject.FindGameObjectsWithTag("PlayerList"))
     {
         if (p.GetComponent <NetworkRoomPlayerWBTB>().index == index)
         {
             _roomPlayer = p.GetComponent <NetworkRoomPlayerWBTB>();
             participant = _roomPlayer.participant;
             setupParticipant(participant);
             break;
         }
     }
     //CmdSyncIndex();
 }
コード例 #3
0
 public void voiceChatBtnClicked(NetworkRoomPlayerWBTB Player)
 {
     //Debug.Log("voiceChatBtnClicked");
     // local input device를 unmute시킴
     Player.isMuted = !Player.isMuted;
 }