void OnInitialize() { LuaMgr.InitStart(); LuaMgr.DoFile("Logic/XGame"); //加载游戏 LuaMgr.DoFile("Logic/Network"); //加载网络 NetworkMgr.Init(); //初始化网络 Util.CallMethod("XGame", "OnInitOK"); //初始化完成 if (inst_downloadPanel != null) { GameObject.Destroy(inst_downloadPanel); } XPageMgr.Inst.ShowPage(true, "UI/Prefab/LoginPanel"); EventDispatcher.TriggerEvent("test"); //EventDispatcher.TriggerEvent<int>("testint", 111); }