static public int OnDestroy(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif NetworkManager self = (NetworkManager)checkSelf(l); self.OnDestroy(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int OnDestroy(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); NetworkManager obj = (NetworkManager)ToLua.CheckObject(L, 1, typeof(NetworkManager)); obj.OnDestroy(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
void OnDestroy() { mNetworkManager.OnDestroy(); }