private void btnStartStop_Click(object sender, RoutedEventArgs e) { if (SimulationRunning) { StopSimulation(); } else { btnStartStop.Content = "Stop Simulation"; comboBox.SelectedItem = InteractItem; comboBox.IsEnabled = false; Simulation = new WirelessNetworkSimulation(Network); Simulation.LedStateChanged += Simulation_LedStateChanged; SimulatorNodes.Clear(); foreach (var n in Simulation.SimulationNodes) { SimulatorNodes[n.NetworkNode] = n; } Simulation.StartSimulation(); NetworkControl.SetSimulation(Simulation, SimulatorNodes); LastTick = DateTime.Now; SimulationTimer.Change(TickRateMs, TickRateMs); } SimulationRunning = !SimulationRunning; }
/// <summary> /// Event raised on mouse down in the NetworkView. /// </summary> private void networkControl_MouseDown(object sender, MouseButtonEventArgs e) { NetworkControl.Focus(); Keyboard.Focus(NetworkControl); _mouseButtonDown = e.ChangedButton; _origZoomAndPanControlMouseDownPoint = e.GetPosition(ZoomAndPanControl); _origContentMouseDownPoint = e.GetPosition(NetworkControl); if ((Keyboard.Modifiers & ModifierKeys.Shift) != 0 && (e.ChangedButton == MouseButton.Left || e.ChangedButton == MouseButton.Right)) { // Shift + left- or right-down initiates zooming mode. _mouseHandlingMode = MouseHandlingMode.Zooming; } else if (_mouseButtonDown == MouseButton.Left && (Keyboard.Modifiers & ModifierKeys.Control) == 0) { // // Initiate panning, when control is not held down. // When control is held down left dragging is used for drag selection. // After panning has been initiated the user must drag further than the threshold value to actually start drag panning. // _mouseHandlingMode = MouseHandlingMode.Panning; } if (_mouseHandlingMode != MouseHandlingMode.None) { // Capture the mouse so that we eventually receive the mouse up event. NetworkControl.CaptureMouse(); e.Handled = true; } }
private void mnuSetBackground_Click(object sender, RoutedEventArgs e) { string filename = FileDialog.GetOpenFilename("Open background image...", "png", "Image File"); if (filename != null) { try { BitmapImage img = new BitmapImage(new Uri(filename)); RealizedNetworkImage ri = new RealizedNetworkImage(); ri.Bitmap = img; ri.FullFilename = filename; ri.SourceImage = new WirelessNetworkImage(); ri.SourceImage.Scale = 1.0 / 39; ri.SourceImage.Filename = filename; NetworkControl.Images.Clear(); NetworkControl.Images.Add(ri); Network.Images.Clear(); Network.Images.Add(ri.SourceImage); NetworkControl.Redraw(); } catch (Exception ex) { MessageBox.Show("Exception while trying to load image.\n" + ex.ToString()); } } }
void Update() { if (InputJoystick.Direction.magnitude > 0.01f) { movementDir = new Vector3(InputJoystick.Direction.x, 0, InputJoystick.Direction.y); NetworkControl.SendPlaneDirection(movementDir); } selfTransform.forward = Vector3.Lerp(selfTransform.forward, movementDir, turningSpeed * Time.fixedDeltaTime); selfTransform.position = Vector3.Lerp(selfTransform.position, selfTransform.position + selfTransform.forward, Time.fixedDeltaTime); //Quaternion deltaRotation = transform.rotation * Quaternion.Inverse (lastRotation); //deltaRotation.ToAngleAxis(out magnitude, out axis); //lastRotation = transform.rotation; //float angVel = -AngularVelocity.y; //selfTransform.position += selfTransform.forward * speed * Time.deltaTime; //selfTransform.rotation = Quaternion.Lerp(selfTransform.rotation, Quaternion.LookRotation(movementDir, selfTransform.up), angularTransition * Time.fixedDeltaTime); //selfTransform.rotation = Quaternion.Lerp(selfTransform.rotation, Quaternion.Euler(new Vector3(selfTransform.rotation.eulerAngles.x, selfTransform.rotation.eulerAngles.y, Mathf.Clamp(angVel * inclineOffset, - maxSideRotation, maxSideRotation))), inclineTransition * Time.fixedDeltaTime); //selfTransform.position = new Vector3(selfTransform.position.x, 0, selfTransform.position.z); }
/// <summary> /// Creates a new window displaying an empty spreadsheet /// </summary> public Form1(NetworkControl NetC, string filename) { this.NC = NetC; NC.Update += ServerUpdate; InitializeComponent(); // the name of the form this.Text = filename; // highlights this.ActiveControl = textBoxCellContents; // set up listener for panel selection changed spreadsheetPanel1.SelectionChanged += OnSelectionChanged; // set initial selection to A1, 1 spreadsheetPanel1.SetSelection(0, 0); // call the method to update selection OnSelectionChanged(spreadsheetPanel1); // set the name of the window to the filename Text = filename; }
public void LeaveLobby() { SendChatMessage(SteamFriends.GetPersonaName() + " Lefted the Lobby", false); NetworkControl.SendPacketsSafely(new P2PPackage(null, P2PPackageType.LeftLobby), false); NetworkControl.PlayerList.Clear(); SteamMatchmaking.LeaveLobby(lobby); lobby = new CSteamID(); foreach (var t in NetworkControl.instance.OnlineObjects) { if (t == null) { continue; } Destroy(t.gameObject); } NetworkControl.instance.OnlineObjects.Clear(); if (events.lobby_leaved != null) { events.lobby_leaved.Invoke(); } Destroy(gameObject); if (scenes.CurrentScene != scenes.LobbyScene) { SceneManager.LoadScene(scenes.LobbyScene); scenes.CurrentScene = scenes.LobbyScene; } }
void MoveHighlightNode(Point p) { if (Network != null) { WirelessNetworkNode selNode = null; Point selPoint = new Point(); double minDistance = double.PositiveInfinity; foreach (var node in Network.Nodes) { Point np = new Point(node.X, node.Y); double dsquared = (p - np).LengthSquared; if (dsquared < minDistance) { selNode = node; selPoint = np; minDistance = dsquared; } } double snapDistance = 20; // pixels snapDistance = Math.Pow(NetworkControl.ScreenToLocal(snapDistance), 2); if (minDistance < snapDistance) { SelectedNode = selNode; p = selPoint; } else { SelectedNode = null; } } NetworkControl.SetUserCursor(p); }
public void Update() { if (animator == null) { return; } if (!identity.IsLocalSpawned) { return; } CurrentTime -= Time.deltaTime; if (!(CurrentTime <= 0)) { return; } CurrentTime = 1f / UpdatesPerSecond; NetworkControl.SendPacketsQuicklly(new P2PPackage(GetParamter(), P2PPackageType.AnimatorParamter, identity), false); int num; float num2; if (!CheckAnimStateChanged(out num, out num2)) { return; } var msg = new MyAniationMessage(animator); NetworkControl.SendPacketsQuicklly(new P2PPackage(msg, P2PPackageType.AnimatorState, identity), false); }
public void JoinGame() { NetworkControl nc = GameObject.FindGameObjectWithTag("NetworkControl").GetComponent <NetworkControl>(); nc.networkAddress = IpInput.text; nc.networkPort = int.Parse(PortInput.text); nc.StartClient(); }
void DeleteMouseDown(Point p) { if (SelectedNode != null) { Network.Nodes.Remove(SelectedNode); NetworkControl.Redraw(); } }
private void NetworkControl_MouseWheel(object sender, MouseWheelEventArgs e) { const double ZoomPower = 1.002; Point screen = e.GetPosition(NetworkControl); double zoom = Math.Pow(ZoomPower, e.Delta); NetworkControl.DoZoom(screen, zoom); }
private void NetworkControl_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { Point p = e.GetPosition(NetworkControl); p = NetworkControl.ScreenToLocal(p); ActionContext c = GetActionContext(); c?.MouseDown?.Invoke(p); }
private void NetworkControl_MouseMove(object sender, MouseEventArgs e) { Point p = e.GetPosition(NetworkControl); p = NetworkControl.ScreenToLocal(p); ActionContext c = GetActionContext(); c?.MouseMove?.Invoke(p); }
private void boxRange_TextChanged(object sender, TextChangedEventArgs e) { double newRange; if (Network != null && double.TryParse(boxRange.Text, out newRange)) { Network.BaseTransmitRange = newRange; NetworkControl.Redraw(); } }
public void StartServer() { Control ctrl = GameObject.FindGameObjectWithTag("Control").GetComponent <Control>(); NetworkControl netCtrl = GameObject.FindGameObjectWithTag("NetworkControl").GetComponent <NetworkControl>(); netCtrl.networkAddress = netCtrl.networkAddress; netCtrl.networkPort = int.Parse(PortInput.text); ctrl.isDedicatedServer = DedicatedServerToggle.isOn; netCtrl.StartHost(); }
private void OnLobbyJoined(LobbyEnter_t pCallbacks, bool bIOFailure) { NetworkControl.CreateConnections(lobby); if (events.lobby_just_joined != null) { events.lobby_just_joined.Invoke(); } SendChatMessage(SteamFriends.GetPersonaName() + " Joined the Lobby", false); NetworkControl.instance.CheckJoinedLobby(); }
void MoveMouseMove(Point p) { MoveHighlightNode(p); if (panning) { NetworkControl.DoScrollLocal(p - lastMove); //lastMove = p; } }
public void Networkbutton_Click(object sender, RoutedEventArgs e) { ListBoxItem item = new ListBoxItem(); EditorLD.Items.Add(item); #pragma warning disable CS0436 // Тип конфликтует с импортированным типом NetworkControl item1 = new NetworkControl(); #pragma warning restore CS0436 // Тип конфликтует с импортированным типом EditorLD.Items.Add(item1); }
private async void NetworkInformation_NetworkStatusChanged(object sender) { Log.Enter(); if (!connected) { await OOBENetworkPageDispatcher.RunAsync(CoreDispatcherPriority.Low, () => { NetworkControl.SetupDirectConnection(); }); } Log.Leave(); }
private void StopSimulation() { if (SimulationRunning) { btnStartStop.Content = "Start Simulation"; SimulationTimer.Change(Timeout.Infinite, Timeout.Infinite); Simulation = null; NetworkControl.StopSimulation(); comboBox.IsEnabled = true; } }
private void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
/// <summary> /// Event raised on mouse up in the NetworkView. /// </summary> private void networkControl_MouseUp(object sender, MouseButtonEventArgs e) { if (_mouseHandlingMode != MouseHandlingMode.None) { if (_mouseHandlingMode == MouseHandlingMode.Panning) { // // Panning was initiated but dragging was abandoned before the mouse // cursor was dragged further than the threshold distance. // This means that this basically just a regular left mouse click. // Because it was a mouse click in empty space we need to clear the current selection. // } else if (_mouseHandlingMode == MouseHandlingMode.Zooming) { if (_mouseButtonDown == MouseButton.Left) { // Shift + left-click zooms in on the content. ZoomIn(_origContentMouseDownPoint); } else if (_mouseButtonDown == MouseButton.Right) { // Shift + left-click zooms out from the content. ZoomOut(_origContentMouseDownPoint); } } else if (_mouseHandlingMode == MouseHandlingMode.DragZooming) { // When drag-zooming has finished we zoom in on the rectangle that was highlighted by the user. ApplyDragZoomRect(); } // // Reenable clearing of selection when empty space is clicked. // This is disabled when drag panning is in progress. // NetworkControl.IsClearSelectionOnEmptySpaceClickEnabled = true; // // Reset the override cursor. // This is set to a special cursor while drag panning is in progress. // Mouse.OverrideCursor = null; NetworkControl.ReleaseMouseCapture(); _mouseHandlingMode = MouseHandlingMode.None; e.Handled = true; } }
private void ShowGenomeNetwork(NeatGenome genome) { NetworkControl networkControl = new NetworkControl(); networkControl.Dock = DockStyle.Fill; panelNetWorkViewer.Controls.Clear(); panelNetWorkViewer.Controls.Add(networkControl); /* create network model to draw the network */ NetworkModel networkModel = GenomeDecoder.DecodeToNetworkModel(genome); GridLayoutManager layoutManager = new GridLayoutManager(); layoutManager.Layout(networkModel, networkControl.Size); networkControl.NetworkModel = networkModel; }
// Use this for initialization void Start() { NetworkTransport.Init(); servers = new List <PlayerInfo>(); IPAddress ip = IPAddress.Parse("224.5.6.7"); IPEndPoint localEP = new IPEndPoint(NetworkControl.LocalIPAddress(), multicastPort); listener = new UdpClient(); listener.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); listener.Client.Bind(localEP); listener.JoinMulticastGroup(ip); receive_byte_array = new byte[1024]; receiveThread = new Thread(ReceiveData); serverList = new List <PlayerInfo>(); receiveThread.Start(); }
void Update() { if (IsLocalObject) { CurrentTime -= Time.deltaTime; if (CurrentTime <= 0) { CurrentTime = 1 / 9; NetworkControl.SendPackets( new P2PPackage(new Lib.M_Vector3(transform.position), P2PPackageType.SyncTransform, identity), EP2PSend.k_EP2PSendUnreliable, false); } } if (!IsLocalObject) { transform.position = Vector3.Lerp(transform.position, TargetPosition, 1f); } }
public OOBENetwork() { this.InitializeComponent(); OOBENetworkPageDispatcher = Window.Current.Dispatcher; NetworkInformation.NetworkStatusChanged += NetworkInformation_NetworkStatusChanged; NetworkControl.NetworkConnected += NetworkGrid_NetworkConnected; this.NavigationCacheMode = Windows.UI.Xaml.Navigation.NavigationCacheMode.Enabled; this.DataContext = LanguageManager.GetInstance(); this.Loaded += async(sender, e) => { await OOBENetworkPageDispatcher.RunAsync(CoreDispatcherPriority.Low, async() => { NetworkControl.SetupDirectConnection(); await NetworkControl.RefreshWifiListViewItemsAsync(true); }); }; }
public OOBENetworkPage() { InitializeComponent(); _oobeNetworkPageDispatcher = Window.Current.Dispatcher; NetworkInformation.NetworkStatusChanged += NetworkInformation_NetworkStatusChanged; _rootFrame = Window.Current.Content as Frame; NavigationCacheMode = NavigationCacheMode.Enabled; DataContext = LanguageManager.GetInstance(); Loaded += async(sender, e) => { await _oobeNetworkPageDispatcher.RunAsync(CoreDispatcherPriority.Low, async() => { DirectConnectControl.SetUpDirectConnection(); await NetworkControl.RefreshWiFiListViewItemsAsync(true); }); }; }
void AddMouseDown(Point p) { ActionContext c = GetActionContext(); if (c?.AddNodeType != null) { // Verify that we are not adding too close to another node. if (SelectedNode != null) { return; } Network.Nodes.Add(new WirelessNetworkNode() { NodeType = c.AddNodeType.FullName, X = p.X, Y = p.Y }); NetworkControl.Redraw(); } }
// Use this for initialization void Start() { gameIndex = SceneManager.GetActiveScene().buildIndex; CharacterHighlights = new List <GameObject>(); difficultyHighlight = null; turnHighlight = null; GameObject net = GameObject.FindGameObjectWithTag("network"); if (net) { netController = net.GetComponent <NetworkControl>(); netController.SetCharacterSelect(this); if (netController.isClient) { //player1 is black PlayerPrefs.SetInt("player1", 1); } else { //player1 is white PlayerPrefs.SetInt("player1", 0); } } waitPanel = GameObject.FindGameObjectWithTag("waitPanel"); if (waitPanel) { waitPanel.SetActive(false); } timeoutPanel = GameObject.FindGameObjectWithTag("timeoutPanel"); if (timeoutPanel) { timeoutPanel.SetActive(false); } }
public void EmoteClicked(int emote) { //deactivate emote buttons emoteButtons.SetActive(false); ToggleOpen panelManager = GameObject.FindGameObjectWithTag("panelManager").GetComponent <ToggleOpen>(); panelManager.SelectedPanel = null; //get the emote text emoteText = emotePanel.transform.GetChild(0).GetComponent <Text>(); PlayEmoteAudio(emote); StartCoroutine(AnimateLocalEmotePanel(emote)); int gameIndex = SceneManager.GetActiveScene().buildIndex; if (gameIndex == 7) { //send the emote over the network netController = GameObject.FindGameObjectWithTag("network").GetComponent <NetworkControl>(); string tosend = "emote|" + emote; netController.Send(tosend); } }
// Use this for initialization void Start() { // The total of drones should be divisible by the number of spawn locations; if (drone_number % spawn_locations.Length == 0) { drones_per_location = drone_number / spawn_locations.Length; } else { Debug.LogError("Number of Drones is not devisable by amount of spawn locations"); } destination = new Transform[spawn_locations.Length]; //Find the corresponding destination locations // In case we have a checkpoint, the destination becomes that checkpoint, // Else we will just use end position if (checkpoint == null) { GameObject[] candidates = GameObject.FindGameObjectsWithTag("Mothership"); if (candidates.Length > 1) { DroneSpawn s; // Check for both objects if it is the mothership we want if (candidates[0].transform == this.transform) { s = candidates[1].GetComponent<DroneSpawn>(); } else { s = candidates[0].GetComponent<DroneSpawn>(); } Transform[] temp_spawn = s.spawn_locations; // Copy the spawn locations on the opposing mothership // as the destination of our mothership for (int i = 0; i < temp_spawn.Length; i++) { destination[temp_spawn.Length - 1 - i] = temp_spawn[i]; } } else { Debug.LogError("No Destination Mothership in scene"); } } else { for (int i = 0; i < destination.Length; i++) { destination[i] = checkpoint.transform; } } // Start the spawn calls in startTime seconds InvokeRepeating("SpawnDrones", startTime, repeatTime); /// /// Network Code Below /// if (!GlobalSettings.SinglePlayer) { this.networkControl = GameObject.Find("NetworkControl").GetComponent<NetworkControl>(); this.guidGenerator = this.networkControl.GetComponent<GUIDGenerator>(); this.ownObjectSync = this.GetComponent<ObjectSync>(); this.objectTables = GameObject.Find("PlayerObjectTable").GetComponent<PlayerObjectTable>(); } /// /// End Network Code /// }
void Start() { nc = GameObject.Find("Scripts").GetComponent<NetworkControl>(); }