コード例 #1
0
        /// <inheritdoc />
        protected override IManagedNetworkClient <PSOBBGamePacketPayloadClient, PSOBBGamePacketPayloadServer> BuildOutgoingSessionManagedClient(NetworkClientBase clientBase, INetworkSerializationService serializeService)
        {
            //Copied from the test client project
            IManagedNetworkClient <PSOBBGamePacketPayloadClient, PSOBBGamePacketPayloadServer> client = clientBase
                                                                                                        .AddCryptHandling(ServerEncryptionService, ServerDecryptionService)
                                                                                                        .AddBufferredWrite(4)
                                                                                                        .AddHeaderReading <PSOBBPacketHeader>(serializeService, 2)
                                                                                                        .AddNetworkMessageReading(serializeService)
                                                                                                        .For <PSOBBGamePacketPayloadServer, PSOBBGamePacketPayloadClient, IPacketPayload>(new PSOBBPacketHeaderFactory())
                                                                                                        .AddReadBufferClearing()
                                                                                                        .Build()
                                                                                                        .AsManagedSession();

            return(client);
        }
コード例 #2
0
        /// <inheritdoc />
        protected override IManagedNetworkServerClient <PSOBBGamePacketPayloadServer, PSOBBGamePacketPayloadClient> BuildIncomingSessionManagedClient(NetworkClientBase clientBase, INetworkSerializationService serializeService)
        {
            ResetCrypto();

            Logger.Info($"Client connecting to Proxy App with Listener: {this.ServerAddress.AddressEndpoint}:{this.ServerAddress.Port}");

            IManagedNetworkServerClient <PSOBBGamePacketPayloadServer, PSOBBGamePacketPayloadClient> session = clientBase
                                                                                                               .AddCryptHandling(ClientEncryptionService, ClientDecryptionService)
                                                                                                               .AddBufferredWrite(4)
                                                                                                               .AddHeaderReading <PSOBBPacketHeader>(serializeService, 2)
                                                                                                               .AddNetworkMessageReading(serializeService)
                                                                                                               .For <PSOBBGamePacketPayloadClient, PSOBBGamePacketPayloadServer, IPacketPayload>(new PSOBBPacketHeaderFactory())
                                                                                                               .AddReadBufferClearing()
                                                                                                               .Build()
                                                                                                               .AsManagedSession();

            return(session);
        }