static NetWorkHttp() { GameObject go = new GameObject("NetWorkHttp"); DontDestroyOnLoad(go); Instance = go.AddComponent <NetWorkHttp>(); }
void Start() { NetWorkSocket net1 = NetWorkSocket.Instance; NetWorkHttp net2 = NetWorkHttp.Instance; }
static NetWorkHttp() { GameObject go = new GameObject("NetWorkHttp"); DontDestroyOnLoad(go); Instance = go.AddComponent <NetWorkHttp>(); }
void Start() { NetWorkSocket net1 = NetWorkSocket.Instance; NetWorkHttp net2 = NetWorkHttp.Instance; }