public static void ConnectToLobby(NetUtils.GeoRegion region) { if (!IsInitialized) { InitializeLobby(); } }
protected override void OnViewShow() { base.OnViewShow(); string username = ""; bool rememberMe = true; bool autoLogin = true; CloudUser.instance.GetLoginData(ref m_Nickname, ref username, ref m_Password1Hash, ref m_PasswordLength, ref rememberMe, ref autoLogin); m_ReceiveNews = CloudUser.instance.receiveNews; m_Region = CloudUser.instance.region; PrepareLabel(USERNAME_LABEL).SetNewText(CloudUser.instance.userName_TODO.MFNormalize()); // display unmodified username here! PrepareButton(CLOSE_BUTTON, null, OnClosePressed); PrepareButton(CONFIRM_BUTTON, null, OnConfirmPressed); m_NicknameBtn = PrepareButton(NICKNAME_BUTTON, null, OnNicknamePressed); m_Password1Btn = PrepareButton(PASSWORD1_BUTTON, null, OnPassword1Pressed); m_Password2Btn = PrepareButton(PASSWORD2_BUTTON, null, OnPassword2Pressed); if (CloudUser.instance.userAccountKind == E_UserAcctKind.Guest) { GUIBase_Button button = PrepareButton(MIGRATE_BUTTON, null, OnMigrateGuestPressed); button.Widget.m_VisibleOnLayoutShow = true; if (button.Widget.Visible == false) { button.Widget.ShowImmediate(true, true); } } else { GUIBase_Button button = PrepareButton(Layout, MIGRATE_BUTTON, null, null); button.Widget.m_VisibleOnLayoutShow = false; if (button.Widget.Visible == true) { button.Widget.ShowImmediate(false, true); } } GuiBaseUtils.RegisterSwitchDelegate(Layout, NEWS_SWITCH, OnNewsChanged); RegisterRollerDelegate(REGION_ROLLER, OnRegionChanged); m_NicknameBtn.TextFieldText = m_Nickname; m_Password1Btn.SetNewText(""); m_Password1Btn.TextFieldText = ""; m_Password2Btn.SetNewText(""); m_Password2Btn.TextFieldText = ""; RefreshPage(); }
public static string ToLongRegionalString(this DateTime date) { GeoRegion region = CloudUser.instance.region; int pattern = 8000012; switch (TextDatabase.GetLanguage()) { case SystemLanguage.English: pattern = region == GeoRegion.Europe ? 8000000 : 8000001; break; case SystemLanguage.German: pattern = 8000002; break; case SystemLanguage.French: pattern = region == GeoRegion.Europe ? 8000003 : 8000004; break; case SystemLanguage.Italian: pattern = 8000005; break; case SystemLanguage.Spanish: pattern = region == GeoRegion.Europe ? 8000006 : 8000007; break; case SystemLanguage.Russian: pattern = 8000008; break; case SystemLanguage.Japanese: pattern = 8000009; break; case SystemLanguage.Chinese: pattern = 8000010; break; case SystemLanguage.Korean: pattern = 8000011; break; default: break; } return(date.ToString(TextDatabase.instance[pattern])); }
public static string GetRegionString(NetUtils.GeoRegion region) { switch (region) { case NetUtils.GeoRegion.America: return("america"); case NetUtils.GeoRegion.Europe: return("europe"); case NetUtils.GeoRegion.Asia: return("asia"); default: return(null); } }
public void SetCustomRegion(GeoRegion region) { m_CustomRegion = region; }
bool ProcessAuthenticationData(BaseCloudAction[] actions, out string err) { err = string.Empty; foreach (BaseCloudAction action in actions) { // ------------------------------------------------------------------------- // Get actual region info... if (action is GetUserRegionInfo) { GetUserRegionInfo data = (GetUserRegionInfo)action; m_RealRegion = data.region; m_CountryCode = data.countryCode; } // ------------------------------------------------------------------------- // Get custom region info... else if (action is GetCustomRegionInfo) { if (action.isSucceeded == true) { GetCustomRegionInfo data = (GetCustomRegionInfo)action; m_CustomRegion = data.region; } else if (action.isFailed == true) { SetUserProductData setAction = new SetUserProductData(m_AuthenticatedUserID, CloudServices.PROP_ID_CUSTOM_REGION, "none"); GameCloudManager.AddAction(setAction); } } // ------------------------------------------------------------------------- // Get available premium accounts... else if (action is GetAvailablePremiumAccounts) { GetAvailablePremiumAccounts data = (GetAvailablePremiumAccounts)action; m_AvailableAccts = data.accounts; if (m_AvailableAccts == null) { // do not break, this isn't critical... Debug.LogWarning("Can't retrive list of all available premium accounts!"); } } else if (action is GetUserData) { if (action.isSucceeded == true) { GetUserData data = (GetUserData)action; // ------------------------------------------------------------------------- // Get nick name from cloud... if (data.dataID == CloudServices.PROP_ID_NICK_NAME) { string nickName = data.result; if (string.IsNullOrEmpty(nickName) == false) { m_NickName = GuiBaseUtils.FixNickname(nickName, m_UserName); } } // ------------------------------------------------------------------------- // Get 'i want news' from cloud... else if (data.dataID == CloudServices.PROP_ID_I_WANT_NEWS) { bool receiveNews; if (bool.TryParse(action.result, out receiveNews) == true) { m_ReceiveNews = receiveNews; } } // ------------------------------------------------------------------------- // Get account kind from cloud... else if (data.dataID == CloudServices.PROP_ID_ACCT_KIND) { try { m_UserAcctKind = (E_UserAcctKind)System.Enum.Parse(typeof(E_UserAcctKind), data.result, false); } catch { } } } } } return(true); }
public UpdateMFAccountAndFetchPPI UpdateUser(string inPasswordHash, string inNickName, string inEmail, bool inIWantNews, GeoRegion inRegion) { UpdateMFAccountAndFetchPPI action = new UpdateMFAccountAndFetchPPI(m_AuthenticatedUserID, inNickName, inEmail, inIWantNews, NetUtils.GetRegionString(inRegion)); GameCloudManager.AddAction(action); return(action); }
void OnRegionChanged(int value) { m_Region = (NetUtils.GeoRegion)value; RefreshPage(); }