public void Recieve(byte[] bytes) { NetData message = NetData.RecoverBytes(bytes); if (message != null && message.number > lastMessageNumber) { if (ServerHandler.clients.Contains(message.sender.ID)) { if ((ServerHandler.clients[message.sender.ID] as NetUser).udpConnection == null) { NetUser.OnUserConnectedUDP(message.sender); } netUser = ServerHandler.clients[message.sender.ID] as NetUser; netUser.udpConnection = this; } else { netUser = new NetUser(message.sender); netUser.udpConnection = this; ServerHandler.AddConnection(netUser); NetUser.OnUserConnectedUDP(message.sender); } NetUser.OnUdpMessageHandleCallback(bytes, message, netUser); lastMessageNumber = message.number; } }