public void EntityPublisherSetForceId(System.IntPtr entityPublisherPtr, NetStructs.ForceType forceType) { CppExerciseConnection.EntityPublisherSetForceId(entityPublisherPtr, forceType); }
public void SendCreateEntitySetData(System.IntPtr exConnPtr, NetStructs.EntityId senderId, NetStructs.EntityId recieverId, int requestId, NetStructs.EntityType entityType, CppStructs.XYZ location, NetStructs.ForceType ForceType, double psi, double theta, double phi) { CppExerciseConnection.SendCreateEntitySetData(exConnPtr, senderId, recieverId, requestId, entityType, location, ForceType, psi, theta, phi); }