//踢出本馆 public void BtnKickParlor() { NetMsg.ClientKickParlorReq msg = new NetMsg.ClientKickParlorReq(); msg.iUserId = GameData.Instance.PlayerNodeDef.iUserId; msg.iParlorId = GameData.Instance.ParlorShowPanelData.iParlorId; msg.iKickUserId = useId; MahjongLobby_AH.Network.NetworkMgr.Instance.LobbyServer.SendKickParlorReq(msg); Destroy(gameObject); }
/// <summary> /// 馆主踢出成员 /// </summary> void HandleKickMember() { ParlorShowPanelData pspd = GameData.Instance.ParlorShowPanelData; NetMsg.ClientKickParlorReq msg = new NetMsg.ClientKickParlorReq(); msg.iUserId = GameData.Instance.PlayerNodeDef.iUserId; msg.iParlorId = pspd.iParlorId; msg.iKickUserId = pspd.iUserid_Seach; Network.NetworkMgr.Instance.LobbyServer.SendKickParlorReq(msg); }