// Use this for initialization void Awake() { NetMasterCallbacks.RegisterCallbackInterfaces(this, true); rotationPerTick = new Vector3(0, 0, 360f * (Time.fixedDeltaTime * TickEngineSettings.sendEveryXTick)); tickText = GetComponentInChildren <TextMesh>(); if (!tickText) { tickText = GetComponentInParent <TextMesh>(); } if (tickText) { tickText.text = ""; } }
private void OnDestroy() { NetMasterCallbacks.RegisterCallbackInterfaces(this, false, true); }