//////////////// public static void AnnounceServer() { ServerBrowserMod mymod = ServerBrowserMod.Instance; Version vers = mymod.Version; int port = Netplay.ListenPort; //if( mymod.Config.ServerBrowserCustomPort != -1 ) { // port = mymod.Config.ServerBrowserCustomPort; //} int pvp = 0; bool[] team_checks = new bool[10]; ServerBrowserReporter server_browser = mymod.Reporter; for (int i = 0; i < Main.player.Length; i++) { Player player = Main.player[i]; if (player == null || !player.active) { continue; } if (player.hostile) { pvp++; } team_checks[player.team] = true; } int team_count = 0; for (int i = 1; i < team_checks.Length; i++) { if (team_checks[i]) { team_count++; } } try { var server_data = new ServerBrowserEntry(); server_data.ServerIP = NetHelpers.GetPublicIP(); server_data.Port = port; server_data.IsPassworded = Netplay.ServerPassword != ""; server_data.Motd = Main.motd; server_data.WorldName = Main.worldName; server_data.WorldProgress = InfoHelpers.GetVanillaProgress(); server_data.WorldEvent = string.Join(", ", InfoHelpers.GetCurrentVanillaEvents().ToArray()); server_data.MaxPlayerCount = Main.maxNetPlayers; server_data.PlayerCount = Main.ActivePlayersCount; server_data.PlayerPvpCount = pvp; server_data.TeamsCount = team_count; server_data.AveragePing = InfoHelpers.GetAveragePingOfServer(); server_data.Mods = new Dictionary <string, string>(); server_data.Version = (vers.Major * 1000000) + (vers.Minor * 10000) + (vers.Build * 100) + vers.Revision; foreach (Mod mod in ModLoader.LoadedMods) { if (mod.File == null) { continue; } server_data.Mods[mod.DisplayName] = mod.Version.ToString(); } string json_str = JsonConvert.SerializeObject(server_data, Formatting.None); byte[] json_bytes = Encoding.UTF8.GetBytes(json_str); Action <string> on_response = delegate(string output) { ServerBrowserReporter.HandleServerAnnounceOutputAsync(server_data, output); }; Action <Exception, string> on_error = delegate(Exception e, string output) { LogHelpers.Log("Server browser returned error: " + e.ToString()); }; NetHelpers.MakePostRequestAsync(ServerBrowserReporter.URL, json_bytes, on_response, on_error); ServerBrowserReporter.LastSendTimestamp = SystemHelpers.TimeStampInSeconds(); } catch (Exception e) { LogHelpers.Log("AnnounceServer - " + e.ToString()); return; } }
public static bool CanAnnounceServer() { //return Netplay.ServerPassword == ""; if (Main.netMode == 0) { //throw new Exception("Cannot add single player games to server browser."); return(false); } /*if( ServerBrowserMod.Instance.Config.IsServerHiddenFromBrowser ) { * return false; * } * if( ServerBrowserMod.Instance.Config.IsServerHiddenFromBrowserUnlessPortForwardedViaUPNP && !Netplay.UseUPNP ) { * return false; * }*/ if (Main.netMode == 1) { if (NetHelpers.GetServerPing() == -1) { return(false); } } string ip; try { ip = NetHelpers.GetPublicIP(); } catch (Exception) { LogHelpers.Log("CanAddToBrowser - Invalid public IP"); return(false); } if (ip == "127.0.0.1" || ip.Substring(0, 3) == "10.") { return(false); } switch (ip.Substring(0, 7)) { case "192.168": case "172.16.": case "172.17.": case "172.18.": case "172.19.": case "172.20.": case "172.21.": case "172.22.": case "172.23.": case "172.24.": case "172.25.": case "172.26.": case "172.27.": case "172.28.": case "172.29.": case "172.30.": case "172.31.": case "172.32.": return(false); } return(true); }