public void EnableVacuumGrab() { vacuumHand = netEquipable.GetObjectHolder().GetComponent <NetHandController>(); vacuumHand.ActionButtonPress += StartVacuuming; vacuumHand.ActionButtonHold += VacuumObject; vacuumHand.ActionButtonRelease += StopVacuum; }
public virtual void EnableShooting() { shootingHand = netEquipable.GetObjectHolder().GetComponent <NetHandController>(); }