private void _onConnectFailed(object _, NetConnectFailArgs args) { userInterfaceManager.Popup($"Failed to connect:\n{args.Reason}"); _netManager.ConnectFailed -= _onConnectFailed; _setConnectingState(false); }
private void OnConnectFailed(object?sender, NetConnectFailArgs args) { DebugTools.Assert(RunLevel == ClientRunLevel.Connecting); Reset(); }
private void OnConnectFailed(object?_, NetConnectFailArgs e) { SetDisconnected(); _connectingHud?.ShowMessage($"Error:\n{e.Reason}"); }