public NetClientWorld(IPAddress server) { Logger.Log($"NetClientWorld.NetClientWorld({server}) - using UDP {NetConstants.UdpPort}"); var provider = new NetComms.Udp.UdpProvider(NetConstants.UdpPort); _communicationsConnection = provider.CreateClient(server); _communicationsConnection.Notification += OnServerNotification; _communicationsConnection.ConnectionDropped += OnServerConnectionDropped; }
public NetServerWorld() { Logger.Log($"NetServerWorld.NetServerWorld - using UDP {NetConstants.UdpPort}"); var provider = new NetComms.Udp.UdpProvider(NetConstants.UdpPort); _communicationsServer = provider.CreateServer(); _communicationsServer.NewConnection += OnClientNewConnection; _communicationsServer.ConnectionDropped += OnClientConnectionDropped; _communicationsServer.Notification += OnClientNotification; }