/// <summary> /// Send2s the G. /// </summary> /// <returns><c>true</c>, if G was send2ed, <c>false</c> otherwise.</returns> /// <param name="msgNo">Message no.</param> /// <param name="data">protobuf object.</param> public static bool Send2GS(eMsgTypes type, byte[] msg) { //IGGDebug.Log("send:" + type); NetBuffer Nb = NetCache.GetNetBuffer(msg.Length); if (Nb != null) { Nb.PackBuf(type, msg); return(gsConnector.SendToServer(Nb)); } else { return(false); } }