コード例 #1
0
 void Awake()
 {
     player = GameObject.FindGameObjectWithTag("Player");
     playerHealth = player.GetComponent<PlayerHealth>();
     nerdsHealth = GetComponent<NerdsHealth>();
     nerd = GameObject.FindGameObjectWithTag("Nerd");
 }
コード例 #2
0
 void Awake()
 {
     player = GameObject.FindGameObjectWithTag("Player").transform;
     playerHealth = player.GetComponent<PlayerHealth>();
     nerdHealth = GetComponent<NerdsHealth>();
     nav = GetComponent<NavMeshAgent>();
 }
コード例 #3
0
 //lets player melle a nerdd if they are touching, dealing damage
 void OnTriggerStay(Collider col)
 {
     if (col.gameObject.tag == "Nerd" && Input.GetKeyDown("mouse 0") && timer > timeBetweenAttacks)
     {
         nerdsHealth=col.gameObject.GetComponent<NerdsHealth>();
         nerdsHealth.TakeDamage(damagePerHit);
         timer = 0f;
         Debug.Log("HIT");
     }
 }