public CreationServiceTests() { _game = new Game { Matrix = new Matrix(3) }; var neighboringCellsMarker = new NeighboringCellsMarker(_game); _creationService = new CreationService(_game, neighboringCellsMarker); }
public BattleServiceTests() { var game = new Game { Matrix = new Matrix(3) }; var neighboringCellsMarker = new NeighboringCellsMarker(game); _creationService = new CreationService(game, neighboringCellsMarker); _battleService = new BattleService(game); }