private void NewGen() { AbstractGameInstance[] instances = FindObjectsOfType <AbstractGameInstance>(); for (int i = 0; i < genomesToLoad.Length; i++) { XmlDocument Doc = new XmlDocument(); Doc.LoadXml(genomesToLoad[i].text); var genomeList = NeatGenomeXmlIO.LoadCompleteGenomeList(Doc.DocumentElement, false, (NeatGenomeFactory)creator.genomeFactory); var g = genomeList[0]; creator.SetupGame(i, g, true); } }