public override void OnDoubleClick(Mobile from) { if (from.InRange(this, 3) && m_State == NavreysPillarState.On) { State = NavreysPillarState.Hot; m_Controller.CheckPillars(); } }
private void SetAllPillars(NavreysPillarState state) { for (int i = 0; i < m_Pillars.Length; i++) { NavreysPillar pillar = m_Pillars[i]; pillar.State = state; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); State = (NavreysPillarState)reader.ReadInt(); m_Controller = (NavreysController)reader.ReadItem(); m_Type = (PillarType)reader.ReadInt(); }
private void SetAllPillars( NavreysPillarState state ) { for ( int i = 0; i < m_Pillars.Length; i++ ) { NavreysPillar pillar = m_Pillars[i]; pillar.State = state; } }
public override void OnDoubleClick( Mobile from ) { if ( from.InRange( this, 3 ) && m_State == NavreysPillarState.On ) { State = NavreysPillarState.Hot; m_Controller.CheckPillars(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */ reader.ReadInt(); m_State = (NavreysPillarState) reader.ReadInt(); m_Controller = (NavreysController) reader.ReadItem(); }