public void DecideStart() { Debug.Log("TOLGA11"); if (livesLeft > 0) { Debug.Log("TOLGA22"); livesLeft--; Debug.Log(livesLeft + "1"); if (livesLeft < MAX_LIVES) { Debug.Log(livesLeft + "2"); if (startGameCanvas && !startGameCanvas.IsLifeTimesLeftActive()) { Debug.Log(livesLeft + "3"); lostLifeTimeStamp = DateTime.Now; } } if (navHandler) { Debug.Log("TOLGA33"); Time.timeScale = 1; navHandler.StartGame(); } Debug.Log(livesLeft + "4"); SaveLivesToStorage(); } }