コード例 #1
0
 // Use this for initialization
 public override void Start()
 {
     base.Start();
     m_pathManager = GetComponent <NavPathManager>();
     //m_parent = GetComponentInParent<BaseUnit>().gameObject;
 }
コード例 #2
0
 private void Awake()
 {
     GameController = GameController.GetSharedInstance();
     PathManager    = GetComponent <NavPathManager>();
     Animator       = GetComponent <Animator>();
 }