コード例 #1
0
 private NavMeshProjectSettings(AssetInfo assetInfo, bool _) :
     this(assetInfo)
 {
     m_areas    = new NavMeshAreaData[32];
     m_areas[0] = new NavMeshAreaData("Walkable", 1, 2);
     m_areas[1] = new NavMeshAreaData("Not Walkable", 1, 0);
     m_areas[2] = new NavMeshAreaData("Jump", 2, 2);
     for (int i = 3; i < m_areas.Length; i++)
     {
         m_areas[i] = new NavMeshAreaData(string.Empty, 1, 3);
     }
 }
コード例 #2
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            if (IsReadStaticAreas(reader.Version))
            {
                m_areas = new NavMeshAreaData[32];
                for (int i = 0; i < 32; i++)
                {
                    m_areas[i] = reader.ReadAsset <NavMeshAreaData>();
                }
            }
            else
            {
                m_areas = reader.ReadAssetArray <NavMeshAreaData>();
            }
            if (IsReadLastAgentTypeID(reader.Version))
            {
                LastAgentTypeID = reader.ReadInt32();
                m_settings      = reader.ReadAssetArray <NavMeshBuildSettings>();
                m_settingNames  = reader.ReadStringArray();
            }
        }