コード例 #1
0
 /// <summary>
 /// If there are potentially multiple versions of this class (e.g. blueprint generated classes), this function will return the authoritative version, which should be used for references
 /// </summary>
 /// <returns>The version of this class that references should be stored to</returns>
 public UClass GetAuthoritativeClass()
 {
     return(GCHelper.Find <UClass>(Native_UClass.GetAuthoritativeClass(Address)));
 }