/// <summary> /// Adds the (key, value) pair to the map, returning true if the element was added, or false if the element was already present and has been overwritten /// </summary> public void Add(IntPtr key, IntPtr value, ref FScriptMapLayout layout, HashDelegates.GetKeyHash getKeyHash, HashDelegates.Equality keyEqualityFn, HashDelegates.ConstructAndAssign keyConstructAndAssignFn, HashDelegates.ConstructAndAssign valueConstructAndAssignFn, HashDelegates.Assign valueAssignFn, HashDelegates.Destruct destructKeyFn, HashDelegates.Destruct destructValueFn) { Native_FScriptMap.Add(ref this, key, value, ref layout, getKeyHash, keyEqualityFn, keyConstructAndAssignFn, valueConstructAndAssignFn, valueAssignFn, destructKeyFn, destructValueFn); }
public void Destroy() { Native_FScriptMap.Destroy(ref this); ZeroMemory(); }
/// <summary> /// Finds the associated value from hash of Key, rather than linearly searching /// </summary> public IntPtr FindValue(IntPtr key, ref FScriptMapLayout layout, HashDelegates.GetKeyHash getKeyHash, HashDelegates.Equality keyEqualityFn) { return(Native_FScriptMap.FindValue(ref this, key, ref layout, getKeyHash, keyEqualityFn)); }
public static FScriptMapLayout GetScriptLayout(int keySize, int keyAlignment, int valueSize, int valueAlignment) { return(Native_FScriptMap.GetScriptLayout(keySize, keyAlignment, valueSize, valueAlignment)); }