コード例 #1
0
ファイル: MyVideoDriver.cs プロジェクト: zwiglm/NeoAxisEngine
        public IntPtr GetBufferForWriting(Vector2I size)
        {
            unsafe
            {
                if (this.size != size)
                {
                    Clear();

                    this.size = size;

                    if (size != Vector2I.Zero)
                    {
                        //create buffer
                        buffer = NativeUtility.Alloc(NativeUtility.MemoryAllocationType.SoundAndVideo, size.X * size.Y * 4);
                        byte *pBuffer = (byte *)buffer;
                        int   z       = 0;
                        for (int n = 0; n < size.X * size.Y; n++)
                        {
                            pBuffer[z + 0] = 0;
                            pBuffer[z + 1] = 0;
                            pBuffer[z + 2] = 0;
                            pBuffer[z + 3] = 255;
                            z += 4;
                        }
                    }
                }

                needUpdateTexture = true;
                return(buffer);
            }
        }
コード例 #2
0
            //

            public bool Init()
            {
                try
                {
                    texture               = ComponentUtility.CreateComponent <Component_Image>(null, true, false);
                    texture.CreateType    = Component_Image.TypeEnum._2D;
                    texture.CreateSize    = new Vector2I(imageSizeRender, imageSizeRender);
                    texture.CreateMipmaps = false;
                    texture.CreateFormat  = imageFormat;
                    texture.CreateUsage   = Component_Image.Usages.RenderTarget;
                    texture.CreateFSAA    = 0;
                    texture.Enabled       = true;

                    var renderTexture = texture.Result.GetRenderTarget(0, 0);

                    viewport = renderTexture.AddViewport(false, true);
                    viewport.AllowRenderScreenLabels = false;

                    viewport.UpdateBegin += Viewport_UpdateBegin;

                    textureRead               = ComponentUtility.CreateComponent <Component_Image>(null, true, false);
                    textureRead.CreateType    = Component_Image.TypeEnum._2D;
                    textureRead.CreateSize    = texture.CreateSize;
                    textureRead.CreateMipmaps = false;
                    textureRead.CreateFormat  = texture.CreateFormat;
                    textureRead.CreateUsage   = Component_Image.Usages.ReadBack | Component_Image.Usages.BlitDestination;
                    textureRead.CreateFSAA    = 0;
                    textureRead.Enabled       = true;
                    //!!!!
                    textureRead.Result.PrepareNativeObject();

                    var imageDataBytes = PixelFormatUtility.GetNumElemBytes(imageFormat) * imageSizeRender * imageSizeRender;
                    imageData = NativeUtility.Alloc(NativeUtility.MemoryAllocationType.Utility, imageDataBytes);
                }
                catch (Exception e)
                {
                    Log.Warning(e.Message);
                    return(false);
                }

                return(true);
            }
コード例 #3
0
        internal unsafe bool Init()
        {
            GUID devGuid = deviceGuid;

            void */*IDirectInputDevice8*/ directInputDeviceTemp = null;

            int hr = IDirectInput.CreateDevice(
                WindowsInputDeviceManager.Instance.DirectInput,
                ref devGuid, out directInputDeviceTemp, null);

            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot create device \"{0}\" ({1}).",
                            Name, DInput.GetOutString(DInput.DXGetErrorStringW(hr)));
                return(false);
            }

            directInputDevice = (IDirectInputDevice8 *)directInputDeviceTemp;

            // get capabilities

            DIDEVCAPS caps = new DIDEVCAPS();

            caps.dwSize = (uint)sizeof(DIDEVCAPS);

            hr = IDirectInputDevice8.GetCapabilities(directInputDevice, ref caps);
            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot get device capabilities \"{0}\".", Name);
                return(false);
            }

            //buttons
            Button[] buttons = new Button[caps.dwButtons];
            for (int n = 0; n < buttons.Length; n++)
            {
                buttons[n] = new Button((JoystickButtons)n, n);
            }

            //povs
            POV[] povs = new POV[caps.dwPOVs];
            for (int n = 0; n < povs.Length; n++)
            {
                povs[n] = new JoystickInputDevice.POV((JoystickPOVs)n);
            }

            // setup

            hr = IDirectInputDevice8.SetDataFormat(directInputDevice, DInput.Get_c_dfDIJoystick2());

            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot set device data format \"{0}\".", Name);
                return(false);
            }

            hr = IDirectInputDevice8.SetCooperativeLevel(directInputDevice,
                                                         WindowsInputDeviceManager.Instance.WindowHandle,
                                                         DInput.DISCL_EXCLUSIVE | DInput.DISCL_FOREGROUND);

            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot set device " +
                            "cooperative level \"{0}\".", Name);
                return(false);
            }

            //-------------------------------------------------------------------
            // setup size for buffered input

            DIPROPDWORD dibuf = new DIPROPDWORD();

            dibuf.diph.dwSize       = (uint)sizeof(DIPROPDWORD);
            dibuf.diph.dwHeaderSize = (uint)sizeof(DIPROPHEADER);
            dibuf.diph.dwHow        = DInput.DIPH_DEVICE;
            dibuf.diph.dwObj        = 0;
            dibuf.dwData            = BufferSize;

            GUID *bufferSizeGuid = (GUID *)DInput.getDIPROP_BUFFERSIZE();

            hr = IDirectInputDevice8.SetProperty(directInputDevice, bufferSizeGuid, ref dibuf.diph);
            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot set device buffer size \"{0}\".",
                            Name);
                return(false);
            }

            deviceDataBuffer = NativeUtility.Alloc(NativeUtility.MemoryAllocationType.Utility,
                                                   sizeof(DIDEVICEOBJECTDATA) * BufferSize);

            //--------------------------------------------------------------------

            temporarySliderCount = 0;

            temporaryAxisList = new List <JoystickInputDevice.Axis>();

            tempDeviceForEnumerate = this;
            hr = IDirectInputDevice8.EnumObjects(directInputDevice, EnumDeviceObjectsHandler,
                                                 null, DInput.DIDFT_ALL);
            tempDeviceForEnumerate = null;

            if (Wrapper.FAILED(hr))
            {
                Log.Warning("DirectInputJoystickDevice: Cannot enumerate device objects \"{0}\".",
                            Name);
                return(false);
            }

            //axes
            Axis[] axes = temporaryAxisList.ToArray();
            temporaryAxisList = null;

            //sliders
            Slider[] sliders = new Slider[temporarySliderCount];
            for (int n = 0; n < sliders.Length; n++)
            {
                sliders[n] = new JoystickInputDevice.Slider((JoystickSliders)n);
            }

            //forceFeedbackController
            ForceFeedbackController forceFeedbackController = null;

            if ((caps.dwFlags & DInput.DIDC_FORCEFEEDBACK) != 0)
            {
                forceFeedbackController = new DirectInputForceFeedbackController(directInputDevice, this);
            }

            //initialize data
            InitDeviceData(buttons, axes, povs, sliders, forceFeedbackController);

            return(true);
        }
コード例 #4
0
        unsafe internal protected override void PostAttachVirtualChannel()
        {
            OpenALSoundWorld.criticalSection.Enter();

            currentSound = (OpenALSound)CurrentVirtualChannel.Sound;

            OpenALSampleSound     sampleSound     = currentSound as OpenALSampleSound;
            OpenALDataBufferSound streamSound     = null;
            OpenALFileStreamSound fileStreamSound = null;
            OpenALDataStreamSound dataStreamSound = null;

            if (sampleSound == null)
            {
                streamSound     = currentSound as OpenALDataBufferSound;
                fileStreamSound = currentSound as OpenALFileStreamSound;
                dataStreamSound = currentSound as OpenALDataStreamSound;
            }

            //create streamBuffer
            if (fileStreamSound != null)
            {
                var stream = OpenALSoundWorld.CreateFileStream2(currentSound.Name);
                if (stream == null)
                {
                    //Log.Warning( string.Format( "Creating sound \"{0}\" failed.", currentSound.Name ) );
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
                fileStreamVorbisFile       = new VorbisFile.File();
                fileStreamVorbisFileReader = new VorbisFileReader(stream, true);
                if (!fileStreamVorbisFileReader.OpenVorbisFile(fileStreamVorbisFile))
                {
                    //Log.Warning( string.Format( "Creating sound \"{0}\" failed.", currentSound.Name ) );
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }

                int numSamples = (int)fileStreamVorbisFile.pcm_total(-1);
                fileStreamVorbisFile.get_info(-1, out var channels, out var frequency);

                //int numSamples = (int)fileStreamSound.vorbisFile.pcm_total( -1 );
                //fileStreamSound.vorbisFile.get_info( -1, out var channels, out var rate );

                if (fileStreamSound.needConvertToMono)
                {
                    channels = 1;
                }

                int sizeInBytes = numSamples * channels * 2;

                int bufferSize = sizeInBytes / 2;
                if (bufferSize > 65536 * 4)
                {
                    bufferSize = 65536 * 4;
                }

                streamBufferSize = bufferSize;
                streamBuffer     = (byte *)NativeUtility.Alloc(NativeUtility.MemoryAllocationType.SoundAndVideo, streamBufferSize);
            }

            if (dataStreamSound != null)
            {
                streamBufferSize = dataStreamSound.bufferSize;
                streamBuffer     = (byte *)NativeUtility.Alloc(NativeUtility.MemoryAllocationType.SoundAndVideo, streamBufferSize);
            }

            //create al data buffers
            if (fileStreamSound != null || dataStreamSound != null)
            {
                if (streamAlDataBuffers == null)
                {
                    streamAlDataBuffers = new int[2];

                    fixed(int *pAlDataBuffers = streamAlDataBuffers)
                    Al.alGenBuffers(streamAlDataBuffers.Length, pAlDataBuffers);

                    if (OpenALSoundWorld.CheckError())
                    {
                        streamAlDataBuffers = null;
                        PreDetachVirtualChannel();
                        OpenALSoundWorld.criticalSection.Leave();
                        return;
                    }
                }
            }

            //init source

            bool mode3d = (currentSound.Mode & SoundModes.Mode3D) != 0;
            bool loop   = (currentSound.Mode & SoundModes.Loop) != 0;

            if (alSource == 0)
            {
                Al.alGenSources(1, out alSource);
                if (OpenALSoundWorld.CheckError())
                {
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
            }


            if (sampleSound != null)
            {
                //no stream sound
                Al.alSourcei(alSource, Al.AL_BUFFER, sampleSound.alBuffer);
                if (OpenALSoundWorld.CheckError())
                {
                    PreDetachVirtualChannel();
                    OpenALSoundWorld.criticalSection.Leave();
                    return;
                }
            }

            if (fileStreamSound != null)
            {
                FileStreamStartPlay();
            }

            if (dataStreamSound != null)
            {
                DataStreamStartPlay();
            }

            Al.alSourcei(alSource, Al.AL_SOURCE_RELATIVE, mode3d ? Al.AL_FALSE : Al.AL_TRUE);

            //update parameters
            if (mode3d)
            {
                UpdatePosition2();
                UpdateVelocity2();
            }
            else
            {
                UpdatePan2();
            }
            UpdatePitch2();
            UpdateVolume2();

            if (sampleSound != null)
            {
                Al.alSourcei(alSource, Al.AL_LOOPING, loop ? Al.AL_TRUE : Al.AL_FALSE);
            }
            else
            {
                Al.alSourcei(alSource, Al.AL_LOOPING, Al.AL_FALSE);
            }
            if (OpenALSoundWorld.CheckError())
            {
                PreDetachVirtualChannel();
                OpenALSoundWorld.criticalSection.Leave();
                return;
            }

            UpdateTime2();

            //unpause
            Al.alSourcePlay(alSource);
            OpenALSoundWorld.CheckError();

            //add to fileStreamChannels
            if (fileStreamSound != null)
            {
                OpenALSoundWorld.fileStreamRealChannels.Add(this);
            }

            OpenALSoundWorld.criticalSection.Leave();
        }