コード例 #1
0
        private void ScanChat(bool firstScan)
        {
            var messageElements = _gameController.Game.IngameState.IngameUi.ChatBox.Children.ToList();

            var msgQueue = new Queue <string>();

            for (var i = messageElements.Count - 1; i >= 0; i--)
            {
                var messageElement = messageElements[i];

                if (messageElement.Address == _lastMessageAddress)
                {
                    break;
                }

                if (!messageElement.IsVisibleLocal)
                {
                    continue;
                }

                var text = NativeStringReader.ReadStringLong(messageElement.Address + 0x2E8, messageElement.M);
                msgQueue.Enqueue(text);

                //try
                //{
                //    File.AppendAllText(LOG_PATH, $"{text}{Environment.NewLine}");
                //}
                //catch
                //{
                //    //ignored
                //}
            }


            _lastMessageAddress = messageElements.LastOrDefault()?.Address ?? 0;

            if (firstScan)
            {
                return;
            }

            while (msgQueue.Count > 0)
            {
                try
                {
                    MessageReceived(msgQueue.Dequeue());
                }
                catch (Exception e)
                {
                    DebugWindow.LogError($"Error processing chat message. Error: {e.Message}", 5);
                }
            }
        }
コード例 #2
0
ファイル: Memory.cs プロジェクト: Arecurius0/PoEHUD
 public string ReadNativeString(long addr) => NativeStringReader.ReadString(addr);
コード例 #3
0
        private void ParseItemHover(Element tooltip, Element extendedModsElement)
        {
            _mods.Clear();
            var extendedModsStr =
                NativeStringReader.ReadString(extendedModsElement.Address + EntityLabelMapOffsets.LabelOffset, tooltip.M, 5000);
            var extendedModsLines = extendedModsStr.Replace("\r\n", "\n").Split('\n');

            var regularModsStr =
                NativeStringReader.ReadString(_regularModsElement.Address + EntityLabelMapOffsets.LabelOffset, tooltip.M, 5000);
            var regularModsLines = regularModsStr.Replace("\r\n", "\n").Split('\n');


            ModTierInfo currentModTierInfo = null;

            var modsDict = new Dictionary <string, ModTierInfo>();

            foreach (var extendedModsLine in extendedModsLines)
            {
                if (extendedModsLine.StartsWith("<italic>"))
                {
                    continue;
                }

                if (extendedModsLine.StartsWith("<smaller>") || extendedModsLine.StartsWith("<crafted>"))
                {
                    var isPrefix = extendedModsLine.Contains("Prefix");
                    var isSuffix = extendedModsLine.Contains("Suffix");

                    if (!isPrefix && !isSuffix)
                    {
                        DebugWindow.LogMsg($"Cannot extract Affix type from mod text: {extendedModsLine}", 4);
                        return;
                    }

                    var affix = isPrefix ? "P" : "S";
                    var color = isPrefix ? _modsSettings.PrefixColor : _modsSettings.SuffixColor;

                    var          isRank  = false;
                    const string TIER    = "(Tier: ";
                    var          tierPos = extendedModsLine.IndexOf(TIER);
                    if (tierPos != -1)
                    {
                        tierPos += TIER.Length;
                    }
                    else
                    {
                        const string RANK = "(Rank: ";
                        tierPos = extendedModsLine.IndexOf(RANK);

                        if (tierPos != -1)
                        {
                            tierPos += RANK.Length;
                            isRank   = true;
                        }
                    }

                    if (tierPos != -1 &&
                        (int.TryParse(extendedModsLine.Substring(tierPos, 2), out var tier) ||//try parse number 10 and up
                         int.TryParse(extendedModsLine.Substring(tierPos, 1), out tier))
                        )
                    {
                        if (isRank)
                        {
                            affix += $" Rank{tier}";
                        }
                        else
                        {
                            affix += tier;
                        }

                        if (tier == 1)
                        {
                            color = _modsSettings.T1Color.Value;
                        }
                        else if (tier == 2)
                        {
                            color = _modsSettings.T2Color.Value;
                        }
                        else if (tier == 3)
                        {
                            color = _modsSettings.T3Color.Value;
                        }
                    }
                    else if (extendedModsLine.Contains("Essence"))
                    {
                        affix += "(Ess)";
                    }


                    currentModTierInfo = new ModTierInfo(affix, color);


                    var modTypesMatches = _modTypeRegex.Matches(extendedModsLine);
                    if (modTypesMatches.Count > 0)
                    {
                        foreach (Match modTypeMatch in modTypesMatches)
                        {
                            var modTypeValue = modTypeMatch.Groups[1].Value;
                            var modTypeColor = Color.Gray;


                            switch (modTypeValue)
                            {
                            case "Fire":
                                modTypeColor = Color.Red;
                                break;

                            case "Cold":
                                modTypeColor = new Color(41, 102, 241);
                                break;

                            case "Life":
                                modTypeColor = Color.Magenta;
                                break;

                            case "Lightning":
                                modTypeColor = Color.Yellow;
                                break;

                            case "Physical":
                                modTypeColor = new Color(225, 170, 20);
                                break;

                            case "Critical":
                                modTypeColor = new Color(168, 220, 26);
                                break;

                            case "Mana":
                                modTypeColor = new Color(20, 240, 255);
                                break;

                            case "Attack":
                                modTypeColor = new Color(240, 100, 30);
                                break;

                            case "Speed":
                                modTypeColor = new Color(0, 255, 192);
                                break;

                            case "Caster":
                                modTypeColor = new Color(216, 0, 255);
                                break;

                            case "Elemental":
                                modTypeColor = Color.White;
                                break;

                            case "Gem Level":
                                modTypeColor = new Color(200, 230, 160);
                                break;
                            }


                            currentModTierInfo.ModTypes.Add(new ModType(modTypeValue, modTypeColor));
                        }
                    }


                    continue;
                }


                if (extendedModsLine.StartsWith("<") && !char.IsLetterOrDigit(extendedModsLine[0]))
                {
                    currentModTierInfo = null;
                    continue;
                }

                if (currentModTierInfo != null)
                {
                    var modLine = Regex.Replace(extendedModsLine, @"\([\d-.]+\)", string.Empty);
                    modLine = Regex.Replace(modLine, @"[\d-.]+", "#");
                    modLine = Regex.Replace(modLine, @"\s\([\d]+% Increased\)", string.Empty);
                    modLine = modLine.Replace(" (#% Increased)", string.Empty);
                    if (modLine.StartsWith("+"))
                    {
                        modLine = modLine.Substring(1);
                    }

                    if (!modsDict.ContainsKey(modLine))
                    {
                        modsDict[modLine] = currentModTierInfo;
                    }
                }
            }

            var modTierInfos = new List <ModTierInfo>();

            foreach (var regularModsLine in regularModsLines)
            {
                var modFixed = regularModsLine;
                if (modFixed.StartsWith("+"))
                {
                    modFixed = modFixed.Substring(1);
                }

                modFixed = Regex.Replace(modFixed, @"[\d-.]+", "#");

                var found = false;
                foreach (var keyValuePair in modsDict)
                {
                    if (modFixed.Contains(keyValuePair.Key))
                    {
                        found = true;
                        modTierInfos.Add(keyValuePair.Value);
                        break;
                    }
                }

                if (!found)
                {
                    DebugWindow.LogMsg($"Cannot extract mod from parsed mods: {modFixed}", 4);
                    var modTierInfo = new ModTierInfo("?", Color.Gray);
                    modTierInfos.Add(modTierInfo);
                    //return;
                }
            }

            if (modTierInfos.Count > 1)
            {
                for (var i = 1; i < modTierInfos.Count; i++)
                {
                    var info     = modTierInfos[i];
                    var prevInfo = modTierInfos[i - 1];

                    if (info == prevInfo)
                    {
                        info.ModLines++;
                    }
                }
            }

            _mods = modTierInfos;
        }