コード例 #1
0
        /// <summary>
        /// Retrieves the handle of the system image list.
        /// </summary>
        /// <exception cref="Exception">
        /// The system image list handle has already been retrieved.
        /// or
        /// Unable to retrieve system image list handle.
        /// </exception>
        private static void InitImageList()
        {
            // Only initialize once.
            if (m_bImgInit)
            {
                throw new Exception("The system image list handle has already been retrieved.");
            }

            // Retrieve the info for a fake file so we can get the image list handle.
            SHFILEINFO shInfo    = new SHFILEINFO();
            SHGFI      dwAttribs =
                SHGFI.SHGFI_USEFILEATTRIBUTES |
                SHGFI.SHGFI_SMALLICON |
                SHGFI.SHGFI_SYSICONINDEX;

            m_pImgHandle = NativeShellApi.SHGetFileInfo(".txt", NativeShellApi.FILE_ATTRIBUTE_NORMAL, out shInfo, (uint)Marshal.SizeOf(shInfo), dwAttribs);

            // Make sure we got the handle.
            if (m_pImgHandle.Equals(IntPtr.Zero))
            {
                throw new Exception("Unable to retrieve system image list handle.");
            }

            // Only allow one initialization.
            m_bImgInit = true;
        }
コード例 #2
0
ファイル: ShellItem.cs プロジェクト: ummerland/FireBall
        /// <summary>
        /// Gets the system path for this shell item.
        /// </summary>
        /// <returns>A path string.</returns>
        public string GetPath()
        {
            StringBuilder strBuffer = new StringBuilder(256);

            NativeShellApi.SHGetPathFromIDList(
                m_pIDL,
                strBuffer
                );
            return(strBuffer.ToString());
        }
コード例 #3
0
ファイル: ShellItem.cs プロジェクト: ummerland/FireBall
        /// <summary>
        /// Constructor. Creates the ShellItem object for the Desktop.
        /// </summary>
        public ShellItem()
        {
            // new ShellItem() can only be called once.
            if (m_bHaveRootShell)
            {
                throw new Exception("The Desktop shell item already exists so cannot be created again.");
            }

            // Obtain the root IShellFolder interface.
            int hRes = NativeShellApi.SHGetDesktopFolder(ref m_shRootShell);

            if (hRes != 0)
            {
                Marshal.ThrowExceptionForHR(hRes);
            }

            // Now get the PIDL for the Desktop shell item.
            hRes = NativeShellApi.SHGetSpecialFolderLocation(IntPtr.Zero, CSIDL.CSIDL_DESKTOP, ref m_pIDL);
            if (hRes != 0)
            {
                Marshal.ThrowExceptionForHR(hRes);
            }

            // Now retrieve some attributes for the root shell item.
            SHFILEINFO shInfo = new SHFILEINFO();

            NativeShellApi.SHGetFileInfo(m_pIDL, 0, out shInfo, (uint)Marshal.SizeOf(shInfo),
                                         SHGFI.SHGFI_DISPLAYNAME |
                                         SHGFI.SHGFI_PIDL |
                                         SHGFI.SHGFI_SMALLICON |
                                         SHGFI.SHGFI_SYSICONINDEX
                                         );

            // Set the arributes to object properties.
            DisplayName  = shInfo.szDisplayName;
            IconIndex    = shInfo.iIcon;
            IsFolder     = true;
            HasSubFolder = true;
            Path         = GetPath();

            // Internal with no set{} mutator.
            m_shShellFolder  = RootShellFolder;
            m_bHaveRootShell = true;
        }
コード例 #4
0
ファイル: ShellItem.cs プロジェクト: ummerland/FireBall
        /// <summary>
        /// Constructor. Create a sub-item shell item object.
        /// </summary>
        /// <param name="shDesktop">IShellFolder interface of the Desktop</param>
        /// <param name="pIDL">The fully qualified PIDL for this shell item</param>
        /// <param name="shParent">The ShellItem object for this item's parent</param>
        public ShellItem(IShellFolder shDesktop, IntPtr pIDL, ShellItem shParent)
        {
            // We need the Desktop shell item to exist first.
            if (m_bHaveRootShell == false)
            {
                throw new Exception("The root shell item must be created before creating a sub-item");
            }

            // Create the FQ PIDL for this new item.
            m_pIDL = NativeShellApi.ILCombine(shParent.PIDL, pIDL);

            // Get the properties of this item.
            SFGAOF uFlags = SFGAOF.SFGAO_FOLDER | SFGAOF.SFGAO_HASSUBFOLDER;

            // Here we get some basic attributes.
            shDesktop.GetAttributesOf(1, out m_pIDL, out uFlags);
            IsFolder     = Convert.ToBoolean(uFlags & SFGAOF.SFGAO_FOLDER);
            HasSubFolder = Convert.ToBoolean(uFlags & SFGAOF.SFGAO_HASSUBFOLDER);

            // Now we want to get extended attributes such as the icon index etc.
            SHFILEINFO shInfo = new SHFILEINFO();
            SHGFI      vFlags =
                SHGFI.SHGFI_SMALLICON |
                SHGFI.SHGFI_SYSICONINDEX |
                SHGFI.SHGFI_PIDL |
                SHGFI.SHGFI_DISPLAYNAME;

            NativeShellApi.SHGetFileInfo(m_pIDL, 0, out shInfo, (uint)Marshal.SizeOf(shInfo), vFlags);
            DisplayName = shInfo.szDisplayName;
            IconIndex   = shInfo.iIcon;
            Path        = GetPath();

            // Create the IShellFolder interface for this item.
            if (IsFolder)
            {
                uint hRes = shParent.m_shShellFolder.BindToObject(pIDL, IntPtr.Zero, ref NativeShellApi.IID_IShellFolder, out m_shShellFolder);
                if (hRes != 0)
                {
                    Marshal.ThrowExceptionForHR((int)hRes);
                }
            }
        }