public static unsafe void Execute(ref NativeMultiHashMapUniqueHashJobStruct <TJob> fullData, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex) { while (true) { int begin; int end; if (!JobsUtility.GetWorkStealingRange(ref ranges, jobIndex, out begin, out end)) { return; } UnsafeHashMapData *hashMapData = fullData.HashMap.m_MultiHashMapData.m_Buffer; var buckets = (int *)hashMapData->buckets; var nextPtrs = (int *)hashMapData->next; var keys = hashMapData->keys; var values = hashMapData->values; for (int i = begin; i < end; i++) { int entryIndex = buckets[i]; while (entryIndex != -1) { var key = UnsafeUtility.ReadArrayElement <int>(keys, entryIndex); var value = UnsafeUtility.ReadArrayElement <int>(values, entryIndex); int firstValue; NativeMultiHashMapIterator <int> it; fullData.HashMap.TryGetFirstValue(key, out firstValue, out it); // [macton] Didn't expect a usecase for this with multiple same values // (since it's intended use was for unique indices.) // https://forum.unity.com/threads/ijobnativemultihashmapmergedsharedkeyindices-unexpected-behavior.569107/#post-3788170 if (entryIndex == it.EntryIndex) { #if ENABLE_UNITY_COLLECTIONS_CHECKS JobsUtility.PatchBufferMinMaxRanges(bufferRangePatchData, UnsafeUtility.AddressOf(ref fullData), value, 1); #endif fullData.JobData.ExecuteFirst(value); } else { #if ENABLE_UNITY_COLLECTIONS_CHECKS var startIndex = Math.Min(firstValue, value); var lastIndex = Math.Max(firstValue, value); var rangeLength = (lastIndex - startIndex) + 1; JobsUtility.PatchBufferMinMaxRanges(bufferRangePatchData, UnsafeUtility.AddressOf(ref fullData), startIndex, rangeLength); #endif fullData.JobData.ExecuteNext(firstValue, value); } entryIndex = nextPtrs[entryIndex]; } } } }
public static unsafe JobHandle Schedule <TJob, TKey>(this TJob jobData, NativeMultiHashMap <TKey, int> hashMap, int minIndicesPerJobCount, JobHandle dependsOn = new JobHandle()) where TJob : struct, IJobNativeMultiHashMapMergedSharedKeyIndices where TKey : struct, IEquatable <TKey> { var fullData = new NativeMultiHashMapUniqueHashJobStruct <TJob, TKey> .JobMultiHashMap { HashMap = hashMap, JobData = jobData }; var scheduleParams = new JobsUtility.JobScheduleParameters(UnsafeUtility.AddressOf(ref fullData), NativeMultiHashMapUniqueHashJobStruct <TJob, TKey> .Initialize(), dependsOn, ScheduleMode.Batched); return(JobsUtility.ScheduleParallelFor(ref scheduleParams, hashMap.m_Buffer->bucketCapacityMask + 1, minIndicesPerJobCount)); }