/// <unmanaged>HRESULT IDirectInput8W::RunControlPanel([In] HWND arg0,[In] unsigned int arg1)</unmanaged> public unsafe void RunControlPanel(IntPtr hwnd, int arg1) { //calli(System.Int32(System.Void*,System.Void*,System.Int32), this._nativePointer, (void*)hwnd, arg1, *(*(IntPtr*)this._nativePointer + (IntPtr)6 * (IntPtr)sizeof(void*))).CheckError(); var hr = (HRESULT)NativeHelper.CalliInt32(6, _nativePointer, (void *)hwnd, arg1); hr.CheckError(); }
// <unmanaged>HRESULT IDirectSound::Compact()</unmanaged> public unsafe void Compact() { //calli(System.Int32(System.Void*), this._nativePointer, *(*(IntPtr*)this._nativePointer + (IntPtr)7 * (IntPtr)sizeof(void*))).CheckError(); var hr = (HRESULT)NativeHelper.CalliInt32(7, _nativePointer); hr.CheckError(); }
/// <unmanaged>HRESULT IDirect3DDevice9::SetStreamSource([In] unsigned int StreamNumber,[In] IDirect3DVertexBuffer9* pStreamData,[In] unsigned int OffsetInBytes,[In] unsigned int Stride)</unmanaged> public unsafe HRESULT SetStreamSource(int streamNumber, Direct3DVertexBuffer9 streamData, int offsetInBytes, int stride) { var pStreamData = (void *)(streamData == null ? IntPtr.Zero : streamData.NativePointer); //calli(System.Int32(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32), this._nativePointer, streamNumber, (void*)((streamDataRef == null) ? IntPtr.Zero : streamDataRef.NativePointer), offsetInBytes, stride, *(*(IntPtr*)this._nativePointer + (IntPtr)100 * (IntPtr)sizeof(void*))).CheckError(); return((HRESULT)NativeHelper.CalliInt32(100, _nativePointer, (int)streamNumber, (void *)pStreamData, (int)offsetInBytes, (int)stride)); }
// <unmanaged>HRESULT IDirectSound::SetCooperativeLevel([In] HWND hwnd,[In] DSSCL_ENUM dwLevel)</unmanaged> public unsafe void SetCooperativeLevel(IntPtr hwnd, DSSCL level) { //calli(System.Int32(System.Void*,System.Void*,System.Int32), this._nativePointer, (void*)hwnd, level, *(*(IntPtr*)this._nativePointer + (IntPtr)6 * (IntPtr)sizeof(void*))).CheckError(); var hr = (HRESULT)NativeHelper.CalliInt32(6, this._nativePointer, (void *)hwnd, (int)level); hr.CheckError(); }
/// <unmanaged>HRESULT IDirect3DDevice9::CreateTexture([In] unsigned int Width,[In] unsigned int Height,[In] unsigned int Levels,[In] unsigned int Usage,[In] D3DFORMAT Format,[In] D3DPOOL Pool,[Out, Fast] IDirect3DTexture9** ppTexture,[In] void** pSharedHandle)</unmanaged> private unsafe HRESULT CreateTexture_(int width, int height, int levels, D3DUSAGE usage, D3DFORMAT format, D3DPOOL pool, out IntPtr pTexture) { fixed(void *ppTexture = &pTexture) { //result = calli(System.Int32(System.Void*,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Void*,System.Void*), this._nativePointer, width, height, levels, usage, format, pool, &zero, (void*)sharedHandleRef, *(*(IntPtr*)this._nativePointer + (IntPtr)23 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(23, _nativePointer, (int)width, (int)height, (int)levels, (int)usage, (int)format, (int)pool, (void *)ppTexture, (void *)IntPtr.Zero)); } }
/// <unmanaged>HRESULT IDirect3DDevice9::Clear([In] unsigned int Count,[In, Buffer, Optional] const D3DRECT* pRects,[In] D3DCLEAR Flags,[In] D3DCOLOR Color,[In] float Z,[In] unsigned int Stencil)</unmanaged> private unsafe HRESULT Clear_(int count, D3DRECT[] rectsRef, D3DCLEAR flags, D3DCOLOR color, float z, int stencil) { fixed(void *pRects = rectsRef) { //result = calli(System.Int32(System.Void*,System.Int32,System.Void*,System.Int32,SharpDX.Mathematics.Interop.RawColorBGRA,System.Single,System.Int32), this._nativePointer, count, ptr, flags, color, z, stencil, *(*(IntPtr*)this._nativePointer + (IntPtr)43 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(43, _nativePointer, count, pRects, (int)flags, (int)color, z, stencil)); } }
/// <unmanaged>HRESULT IDirect3DDevice9::GetDisplayMode([In] unsigned int iSwapChain,[Out] D3DDISPLAYMODE* pMode)</unmanaged> public unsafe HRESULT GetDisplayMode(int iSwapChain, out D3DDISPLAYMODE mode) { fixed(void *pMode = &mode) { //calli(System.Int32(System.Void*,System.Int32,System.Void*), this._nativePointer, iSwapChain, &result, *(*(IntPtr*)this._nativePointer + (IntPtr)8 * (IntPtr)sizeof(void*))).CheckError(); return((HRESULT)NativeHelper.CalliInt32(8, _nativePointer, (int)iSwapChain, (void *)pMode)); } }
/// <unmanaged>HRESULT ID3DXFont::GetDevice([Out] IDirect3DDevice9** ppDevice)</unmanaged> private unsafe HRESULT GetDevice(out IntPtr devicePointer) { fixed(void *pDevicePointer = &devicePointer) { //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, &zero, *(*(IntPtr*)this._nativePointer + (IntPtr)3 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(3, _nativePointer, pDevicePointer)); } }
/// <unmanaged>HRESULT IDirect3DDevice9::GetFVF([Out] D3DFVF* pFVF)</unmanaged> public unsafe HRESULT GetFVF(out D3DFVF vertexFormat) { fixed(void *ptr = &vertexFormat) { //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)90 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(90, _nativePointer, (void *)ptr)); } }
/// <unmanaged>HRESULT IDirect3DDevice9::Reset([In, Out, Params] D3DPRESENT_PARAMETERS* pPresentationParameters)</unmanaged> public unsafe HRESULT Reset(params D3DPRESENT_PARAMETERS[] presentationParametersRef) { fixed(void *pPresentationParameters = presentationParametersRef) { //hr = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, pPresentationParameters, *(*(IntPtr*)this._nativePointer + (IntPtr)16 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(16, _nativePointer, pPresentationParameters)); } }
/// <unmanaged>HRESULT IDirect3D9::GetDeviceCaps([In] unsigned int Adapter,[In] D3DDEVTYPE DeviceType,[Out] D3DCAPS9* pCaps)</unmanaged> public unsafe HRESULT GetDeviceCaps(int adapter, D3DDEVTYPE deviceType, out D3DCAPS9 caps) { fixed(void *pCaps = &caps) { //calli(System.Int32(System.Void*,System.Int32,System.Int32,System.Void*), this._nativePointer, adapter, deviceType, &result, *(*(IntPtr*)this._nativePointer + (IntPtr)14 * (IntPtr)sizeof(void*))).CheckError(); return((HRESULT)NativeHelper.CalliInt32(14, _nativePointer, (int)adapter, (int)deviceType, (void *)pCaps)); } }
/// <unmanaged>HRESULT IDirect3D9::EnumAdapterModes([In] unsigned int Adapter,[In] D3DFORMAT Format,[In] unsigned int Mode,[Out] D3DDISPLAYMODE* pMode)</unmanaged> public unsafe HRESULT EnumAdapterModes(int adapter, D3DFORMAT format, int mode, out D3DDISPLAYMODE d3dMode) { fixed(void *pMode = &d3dMode) { //calli(System.Int32(System.Void*,System.Int32,System.Int32,System.Int32,System.Void*), this._nativePointer, adapter, format, mode, &result, *(*(IntPtr*)this._nativePointer + (IntPtr)7 * (IntPtr)sizeof(void*))).CheckError(); return((HRESULT)NativeHelper.CalliInt32(7, _nativePointer, (int)adapter, (int)format, (int)mode, (void *)pMode)); } }
/// <unmanaged>HRESULT IDirect3DSwapChain9::GetBackBuffer([In] unsigned int iBackBuffer,[In] D3DBACKBUFFER_TYPE Type,[Out] IDirect3DSurface9** ppBackBuffer)</unmanaged> private unsafe HRESULT GetBackBuffer(int iBackBuffer, D3DBACKBUFFER_TYPE type, out IntPtr pBackBuffer) { fixed(void *ppBackBuffer = &pBackBuffer) { //result = calli(System.Int32(System.Void*,System.Int32,System.Int32,System.Void*), this._nativePointer, iBackBuffer, type, &zero, *(*(IntPtr*)this._nativePointer + (IntPtr)5 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(5, _nativePointer, (int)iBackBuffer, (int)type, ppBackBuffer)); } }
/// <unmanaged>HRESULT IDirect3DSwapChain9::GetRasterStatus([Out] D3DRASTER_STATUS* pRasterStatus)</unmanaged> public unsafe HRESULT GetRasterStatus(out D3DRASTER_STATUS rasterStatus) { fixed(void *pRasterStatus = &rasterStatus) { //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)6 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(6, _nativePointer, (void *)pRasterStatus)); } }
/// <unmanaged>HRESULT ID3DXSprite::SetTransform([In] const D3DXMATRIX* pTransform)</unmanaged> public unsafe HRESULT SetTransform(ref D3DMATRIX transform) { fixed(void *pTransform = &transform) { //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)5 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(5, _nativePointer, (void *)pTransform)); } }
/// <unmanaged>HRESULT IDirect3D9::GetAdapterIdentifier([In] unsigned int Adapter,[In] unsigned int Flags,[Out] D3DADAPTER_IDENTIFIER9* pIdentifier)</unmanaged> public unsafe D3DADAPTER_IDENTIFIER9 GetAdapterIdentifier(int adapter, int flags) { var native = new D3DADAPTER_IDENTIFIER9.NATIVE(); //result = calli(System.Int32(System.Void*,System.Int32,System.Int32,System.Void*), this._nativePointer, adapter, flags, &_Native, *(*(IntPtr*)this._nativePointer + (IntPtr)5 * (IntPtr)sizeof(void*))); var hr = (HRESULT)NativeHelper.CalliInt32(5, _nativePointer, (int)adapter, (int)flags, (void *)&native); hr.CheckError(); return(new D3DADAPTER_IDENTIFIER9(&native)); }
// <unmanaged>HRESULT IDirectSound::DuplicateSoundBuffer([In] IDirectSoundBuffer* pDSBufferOriginal,[Out] void** ppDSBufferDuplicate)</unmanaged> internal unsafe HRESULT DuplicateSoundBuffer(SoundBuffer dSBufferOriginalRef, out IntPtr dSBufferDuplicateOut) { IntPtr pDSBufferDuplicate; //result = calli(System.Int32(System.Void*,System.Void*,System.Void*), this._nativePointer, (void*)((dSBufferOriginalRef == null) ? IntPtr.Zero : dSBufferOriginalRef.NativePointer), ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)5 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(5, _nativePointer, (void *)((dSBufferOriginalRef == null) ? IntPtr.Zero : dSBufferOriginalRef.NativePointer), &pDSBufferDuplicate); dSBufferDuplicateOut = pDSBufferDuplicate; return(result); }
// <unmanaged>HRESULT IDirectSound::GetSpeakerConfig([Out] unsigned int* pdwSpeakerConfig)</unmanaged> internal unsafe void GetSpeakerConfiguration(out int speakerConfigRef) { int dwSpeakerConfig; //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)8 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(8, _nativePointer, &dwSpeakerConfig); speakerConfigRef = dwSpeakerConfig; result.CheckError(); }
/// <unmanaged>HRESULT IDirect3DTexture9::LockRect([In] unsigned int Level,[Out] D3DLOCKED_RECT* pLockedRect,[In] const void* pRect,[In] D3DLOCK Flags)</unmanaged> public unsafe HRESULT LockRectangle(int level, out D3DLOCKED_RECT lockedRect, IntPtr pRect, D3DLOCK flags) { lockedRect = default(D3DLOCKED_RECT); fixed(void *pLockedRect = &lockedRect) { //result = calli(System.Int32(System.Void*,System.Int32,System.Void*,System.Void*,System.Int32), this._nativePointer, level, ptr, (void*)rectRef, flags, *(*(IntPtr*)this._nativePointer + (IntPtr)19 * (IntPtr)sizeof(void*))); return((HRESULT)NativeHelper.CalliInt32(19, _nativePointer, (int)level, (void *)pLockedRect, (void *)pRect, (int)flags)); } }
// <unmanaged>HRESULT IDirectSoundBuffer8::GetObjectInPath([In] const GUID& rguidObject,[In] unsigned int dwIndex,[In] const GUID& rguidInterface,[Out] void** ppObject)</unmanaged> internal unsafe void GetEffect(Guid rguidObject, int index, Guid rguidInterface, out IntPtr objectOut) { IntPtr pObject; //result = calli(System.Int32(System.Void*,System.Void*,System.Int32,System.Void*,System.Void*), this._nativePointer, &rguidObject, index, &rguidInterface, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)23 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(23, _nativePointer, (void *)&rguidObject, index, (void *)&rguidInterface, (void *)&pObject); objectOut = pObject; result.CheckError(); }
unsafe int IUnknown.AddRef() { if (NativePointer == IntPtr.Zero) { throw new InvalidOperationException(PointerErrorMessage); } //return Marshal.AddRef(NativePointer); return(NativeHelper.CalliInt32(1, _nativePointer)); }
// <unmanaged>HRESULT IDirectSoundBuffer::GetStatus([Out] unsigned int* pdwStatus)</unmanaged> internal unsafe void GetStatus(out int statusRef) { int dwStatus; //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)9 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(9, _nativePointer, &dwStatus); statusRef = dwStatus; result.CheckError(); }
// <unmanaged>HRESULT IDirectSoundBuffer::GetPan([Out] int* plPan)</unmanaged> internal unsafe void GetPan(out int lPanRef) { int lPan; //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)7 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(7, _nativePointer, &lPan); lPanRef = lPan; result.CheckError(); }
// <unmanaged>HRESULT IDirectSoundBuffer::GetFrequency([Out] unsigned int* pdwFrequency)</unmanaged> internal unsafe void GetFrequency(out int frequencyRef) { int dwFrequency; //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)8 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(8, _nativePointer, &dwFrequency); frequencyRef = dwFrequency; result.CheckError(); }
// <unmanaged>HRESULT IDirectSoundBuffer::GetVolume([Out] int* plVolume)</unmanaged> internal unsafe void GetVolume(out int lVolumeRef) { int lVolume; //result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, ptr, *(*(IntPtr*)this._nativePointer + (IntPtr)6 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(6, _nativePointer, &lVolume); lVolumeRef = lVolume; result.CheckError(); }
/// <unmanaged>HRESULT IDirectInput8W::CreateDevice([In] const GUID arg0,[Out] void** arg1,[In] IUnknown* arg2)</unmanaged> public unsafe DirectInputDevice8W CreateDevice(Guid deviceGuid, ComObject arg2) { IntPtr nativePointer; //result = calli(System.Int32(System.Void*,System.Void*,System.Void*,System.Void*), this._nativePointer, &arg0, ptr, (void*)((arg2 == null) ? IntPtr.Zero : arg2.NativePointer), *(*(IntPtr*)this._nativePointer + (IntPtr)3 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(3, _nativePointer, (void *)&deviceGuid, (void *)&nativePointer, (void *)((arg2 == null) ? IntPtr.Zero : arg2.NativePointer)); result.CheckError(); return(new DirectInputDevice8W(nativePointer)); }
// <unmanaged>HRESULT IDirectSoundBuffer::Initialize([In] IDirectSound* pDirectSound,[In] const DSBUFFERDESC* pcDSBufferDesc)</unmanaged> public unsafe void Initialize(DirectSoundBase directSoundRef, DSBUFFERDESC cDSBufferDescRef) { DSBUFFERDESC.__Native _Native = DSBUFFERDESC.__NewNative(); cDSBufferDescRef.__MarshalTo(ref _Native); //Result result = calli(System.Int32(System.Void*,System.Void*,System.Void*), this._nativePointer, (void*)((directSoundRef == null) ? IntPtr.Zero : directSoundRef.NativePointer), &_Native, *(*(IntPtr*)this._nativePointer + (IntPtr)10 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(10, _nativePointer, (void *)((directSoundRef == null) ? IntPtr.Zero : directSoundRef.NativePointer), (void *)&_Native); cDSBufferDescRef.__MarshalFree(ref _Native); result.CheckError(); }
/// <unmanaged>HRESULT ID3DXSprite::Draw([In] IDirect3DTexture9* pTexture,[In] const void* pSrcRect,[In] const void* pCenter,[In] const void* pPosition,[In] D3DCOLOR Color)</unmanaged> private unsafe HRESULT Draw(Direct3DTexture9 texture, IntPtr srcRect, IntPtr center, IntPtr position, D3DCOLOR color) { //calli(System.Int32(System.Void*,System.Void*,System.Void*,System.Void*,System.Void*,SharpDX.Mathematics.Interop.RawColorBGRA), this._nativePointer, (void*)((textureRef == null) ? IntPtr.Zero : textureRef.NativePointer), (void*)srcRectRef, (void*)centerRef, (void*)positionRef, color, *(*(IntPtr*)this._nativePointer + (IntPtr)9 * (IntPtr)sizeof(void*))).CheckError(); return((HRESULT)NativeHelper.CalliInt32(9, _nativePointer, (void *)(texture == null ? IntPtr.Zero : texture.NativePointer), (void *)srcRect, (void *)center, (void *)position, (int)color)); }
// <unmanaged>HRESULT IDirectSound::GetCaps([Out] DSCAPS* pDSCaps)</unmanaged> internal unsafe void GetCapabilities(out DSCAPS dSCapsRef) { DSCAPS.__Native _Native = DSCAPS.__NewNative(); //Result result = calli(System.Int32(System.Void*,System.Void*), this._nativePointer, &_Native, *(*(IntPtr*)this._nativePointer + (IntPtr)4 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(4, _nativePointer, &_Native); dSCapsRef = new DSCAPS(); dSCapsRef.__MarshalFrom(ref _Native); result.CheckError(); }
// <unmanaged>HRESULT IDirectSoundBuffer::GetCurrentPosition([Out, Optional] unsigned int* pdwCurrentPlayCursor,[Out, Optional] unsigned int* pdwCurrentWriteCursor)</unmanaged> public unsafe void GetCurrentPosition(out int currentPlayCursorRef, out int currentWriteCursorRef) { int dwCurrentPlayCursor; int dwCurrentWriteCursor; //result = calli(System.Int32(System.Void*,System.Void*,System.Void*), this._nativePointer, ptr, ptr2, *(*(IntPtr*)this._nativePointer + (IntPtr)4 * (IntPtr)sizeof(void*))); var result = (HRESULT)NativeHelper.CalliInt32(4, _nativePointer, &dwCurrentPlayCursor, &dwCurrentWriteCursor); currentPlayCursorRef = dwCurrentPlayCursor; currentWriteCursorRef = dwCurrentWriteCursor; result.CheckError(); }