コード例 #1
0
            static void Main(string[] args)
            {
                bool            is_verbose     = false;
                bool            show_help      = false;
                CLRPH_DEMANGLER demangler_name = CLRPH_DEMANGLER.Default;

                OptionSet opts = new OptionSet()
                {
                    { "v|verbose", "redirect debug traces to console", v => is_verbose = v != null },
                    { "h|help", "show this message and exit", v => show_help = v != null },
                    { "d=|demangler=", "Choose demangler name", v => demangler_name = ParseDemanglerName(v) },
                };

                List <string> eps = opts.Parse(args);

                if (show_help)
                {
                    ShowHelp(opts);
                    return;
                }

                if (is_verbose)
                {
                    // Redirect debug log to the console
                    Debug.Listeners.Add(new TextWriterTraceListener(Console.Out));
                    Debug.AutoFlush = true;
                }

                // always the first call to make
                Phlib.InitializePhLib();
                Demangler demangler;

                switch (args.Length)
                {
                case 0:
                    demangler = new Demangler(CLRPH_DEMANGLER.Microsoft);
                    TestKnownInputs(demangler);
                    break;

                default:
                case 1:
                    demangler = new Demangler(demangler_name);
                    string Filepath = args[1];

                    if (NativeFile.Exists(Filepath))
                    {
                        TestFilepath(Filepath, demangler);
                    }
                    else
                    {
                        string undecoratedName = demangler.UndecorateName(args[1]).Item2;
                        Console.WriteLine(undecoratedName);
                    }

                    break;
                }

                // Force flushing out buffer
                Console.Out.Flush();
            }
コード例 #2
0
        public void InitializeView()
        {
            if (!NativeFile.Exists(this.Filename))
            {
                MessageBox.Show(
                    String.Format("{0:s} is not present on the disk", this.Filename),
                    "Invalid PE",
                    MessageBoxButton.OK
                    );

                return;
            }

            this.Pe = (Application.Current as App).LoadBinary(this.Filename);
            if (this.Pe == null || !this.Pe.LoadSuccessful)
            {
                MessageBox.Show(
                    String.Format("{0:s} is not a valid PE-COFF file", this.Filename),
                    "Invalid PE",
                    MessageBoxButton.OK
                    );

                return;
            }

            this.SymPrv                = new PhSymbolProvider();
            this.RootFolder            = Path.GetDirectoryName(this.Filename);
            this.SxsEntriesCache       = SxsManifest.GetSxsEntries(this.Pe);
            this.ProcessedModulesCache = new ModulesCache();
            this.ApiSetmapCache        = Phlib.GetApiSetSchema();
            this._SelectedModule       = null;
            this._DisplayWarning       = false;

            // TODO : Find a way to properly bind commands instead of using this hack
            this.ModulesList.Items.Clear();
            this.ModulesList.DoFindModuleInTreeCommand   = DoFindModuleInTree;
            this.ModulesList.ConfigureSearchOrderCommand = ConfigureSearchOrderCommand;

            var RootFilename = Path.GetFileName(this.Filename);
            var RootModule   = new DisplayModuleInfo(RootFilename, this.Pe, ModuleSearchStrategy.ROOT);

            this.ProcessedModulesCache.Add(new ModuleCacheKey(RootFilename, this.Filename), RootModule);

            ModuleTreeViewItem    treeNode             = new ModuleTreeViewItem();
            DependencyNodeContext childTreeInfoContext = new DependencyNodeContext()
            {
                ModuleInfo = new WeakReference(RootModule),
                IsDummy    = false
            };

            treeNode.DataContext = childTreeInfoContext;
            treeNode.Header      = treeNode.GetTreeNodeHeaderName(Dependencies.Properties.Settings.Default.FullPath);
            treeNode.IsExpanded  = true;

            this.DllTreeView.Items.Clear();
            this.DllTreeView.Items.Add(treeNode);

            // Recursively construct tree of dll imports
            ConstructDependencyTree(treeNode, this.Pe);
        }
コード例 #3
0
ファイル: BinaryCache.cs プロジェクト: tamutamu/Dependencies
        public PE GetBinary(string PePath)
        {
            Debug.WriteLine(String.Format("Attempt to load : {0:s}", PePath), "BinaryCache");

            if (!NativeFile.Exists(PePath))
            {
                Debug.WriteLine(String.Format("File not present on the filesystem : {0:s} ", PePath), "BinaryCache");
                return(null);
            }

            string Fullpath = Path.GetFullPath(PePath);

            if (FilepathDatabase.ContainsKey(Fullpath))
            {
                // TODO : update LRU cache
                PE sShadowBinary = FilepathDatabase[Fullpath];
                sShadowBinary.Filepath = Fullpath;
                return(sShadowBinary);
            }

            string PeHash = GetBinaryHash(PePath);

            Debug.WriteLine(String.Format("File {0:s} hash : {1:s} ", PePath, PeHash), "BinaryCache");

            // A sync lock is mandatory here in order not to load twice the
            // same binary from two differents workers
            lock (BinaryDatabaseLock)
            {
                bool hit = BinaryDatabase.ContainsKey(PeHash);

                // Cache "miss"
                if (!hit)
                {
                    string DestFilePath = Path.Combine(BinaryCacheFolderPath, PeHash);
                    if (!File.Exists(DestFilePath) && (DestFilePath != PePath))
                    {
                        Debug.WriteLine(String.Format("FileCopy from {0:s} to {1:s}", PePath, DestFilePath), "BinaryCache");
                        NativeFile.Copy(PePath, DestFilePath);
                    }

                    PE NewShadowBinary = new PE(DestFilePath);
                    NewShadowBinary.Load();

                    LruCache.Add(PeHash);
                    BinaryDatabase.Add(PeHash, NewShadowBinary);
                    FilepathDatabase.Add(Fullpath, NewShadowBinary);
                }
            }

            // Cache "Hit"
            UpdateLru(PeHash);
            PE ShadowBinary = BinaryDatabase[PeHash];

            ShadowBinary.Filepath = Path.GetFullPath(PePath); // convert any paths to an absolute one.

            Debug.WriteLine(String.Format("File {0:s} loaded from {1:s}", PePath, Path.Combine(BinaryCacheFolderPath, PeHash)), "BinaryCache");
            return(ShadowBinary);
        }
コード例 #4
0
ファイル: TestNativeFileStream.cs プロジェクト: oeoen/SharpDX
        public void CheckFileExists()
        {
            var testFile = "test.txt";

            File.Delete(testFile);
            Assert.False(NativeFile.Exists(testFile));
            File.WriteAllText(testFile, string.Empty);
            Assert.True(NativeFile.Exists(testFile));
            File.Delete(testFile);
        }
コード例 #5
0
        private void OnTreeViewSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs <object> e)
        {
            if (this.DllTreeView.SelectedItem == null)
            {
                UpdateImportExportLists(null, null);
                return;
            }

            DependencyNodeContext childTreeContext = ((DependencyNodeContext)(this.DllTreeView.SelectedItem as ModuleTreeViewItem).DataContext);
            DisplayModuleInfo     SelectedModule   = childTreeContext.ModuleInfo.Target as DisplayModuleInfo;

            if (SelectedModule == null)
            {
                return;
            }

            // Selected Pe has not been found on disk : unvalidate current module
            SelectedModule.HasErrors = !NativeFile.Exists(SelectedModule.Filepath);
            if (SelectedModule.HasErrors)
            {
                // TODO : do a proper refresh instead of asking the user to do it
                System.Windows.MessageBox.Show(String.Format("We could not find {0:s} file on the disk anymore, please fix this problem and refresh the window via F5", SelectedModule.Filepath));
            }

            // Root Item : no parent
            ModuleTreeViewItem TreeRootItem = this.DllTreeView.Items[0] as ModuleTreeViewItem;
            ModuleTreeViewItem SelectedItem = this.DllTreeView.SelectedItem as ModuleTreeViewItem;

            if (SelectedItem == TreeRootItem)
            {
                // Selected Pe has not been found on disk : unvalidate current module
                if (SelectedModule.HasErrors)
                {
                    UpdateImportExportLists(null, null);
                }
                else
                {
                    SelectedModule.HasErrors = false;
                    UpdateImportExportLists(SelectedModule, null);
                }

                return;
            }

            // Tree Item
            DisplayModuleInfo parentModule = SelectedItem.ParentModule.ModuleInfo;

            UpdateImportExportLists(SelectedModule, parentModule);
        }
コード例 #6
0
        public Stream Open(IncludeType type, string fileName, Stream parentStream)
        {
            Debug.WriteLine(fileName);

            // Include dynamic (:D) constants
            if (fileName.ToLower().Equals("raymarchengine"))
            {
                return(GetShaderConstantsStream());
            }

            string currentDirectory = CurrentDirectory.Peek();

            if (currentDirectory == null)
            {
#if NETFX_CORE
                currentDirectory = Windows.ApplicationModel.Package.Current.InstalledLocation.Path;
#else
                currentDirectory = Environment.CurrentDirectory;
#endif
            }

            string filePath = fileName;

            if (!Path.IsPathRooted(filePath))
            {
                var directoryToSearch = new List <string> {
                    currentDirectory
                };
                directoryToSearch.AddRange(IncludeDirectories);
                foreach (string dirPath in directoryToSearch)
                {
                    string selectedFile = Path.GetFullPath(Path.Combine(dirPath, fileName));
                    if (NativeFile.Exists(selectedFile))
                    {
                        filePath = selectedFile;
                        break;
                    }
                }
            }

            if (filePath == null || !NativeFile.Exists(filePath))
            {
                throw new FileNotFoundException(String.Format("Unable to find file [{0}]", filePath ?? fileName));
            }

            NativeFileStream fs = new NativeFileStream(filePath, NativeFileMode.Open, NativeFileAccess.Read);
            CurrentDirectory.Push(Path.GetDirectoryName(filePath));
            return(fs);
        }
コード例 #7
0
        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            string Filepath = (string)value;
            Icon   icon     = ShellIcon.GetSmallIcon(Filepath);

            if (NativeFile.Exists(Filepath) && (icon != null))
            {
                return(System.Windows.Interop.Imaging.CreateBitmapSourceFromHIcon(
                           icon.Handle,
                           new Int32Rect(0, 0, icon.Width, icon.Height),
                           BitmapSizeOptions.FromEmptyOptions()));
            }

            return("Images/Question.png");
        }
コード例 #8
0
ファイル: Application.cs プロジェクト: OkashiKami/Odyssey
        protected virtual void Initialize()
        {
            const string filePath   = Global.DataPath + "System.yaml";
            const string references = "EngineReferences";

            if (!NativeFile.Exists(filePath))
            {
                throw new InvalidOperationException(string.Format("Odyssey System Data not found: check if {0} exists", filePath));
            }

            contentManager.LoadAssetList(filePath);

            var refData = contentManager.Load <EngineReferenceCollection>(references);

            services.AddService(typeof(IReferenceService), refData);
            SetupDeviceEvents();
        }
コード例 #9
0
        public Stream Resolve(string assetName)
        {
            try
            {
                var assetPath = GetAssetPath(assetName);
                if (!NativeFile.Exists(assetPath))
                {
                    assetPath = GetAssetPath(assetName, true);
                }

                return(new NativeFileStream(assetPath, NativeFileMode.Open, NativeFileAccess.Read));
            }
            catch
            {
                return(null);
            }
        }
コード例 #10
0
        public PE GetBinary(string PePath)
        {
            if (!NativeFile.Exists(PePath))
            {
                return(null);
            }

            string PeHash = GetBinaryHash(PePath);


            // A sync lock is mandatory here in order not to load twice the
            // same binary from two differents workers
            lock (BinaryDatabaseLock)
            {
                bool hit = BinaryDatabase.ContainsKey(PeHash);

                // Cache "miss"
                if (!hit)
                {
                    string DestFilePath = Path.Combine(BinaryCacheFolderPath, PeHash);
                    if (!File.Exists(DestFilePath) && (DestFilePath != PePath))
                    {
                        NativeFile.Copy(PePath, DestFilePath);
                    }

                    PE NewShadowBinary = new PE(DestFilePath);
                    NewShadowBinary.Load();

                    LruCache.Add(PeHash);
                    BinaryDatabase.Add(PeHash, NewShadowBinary);
                }
            }

            // Cache "Hit"
            UpdateLru(PeHash);
            PE ShadowBinary = BinaryDatabase[PeHash];

            ShadowBinary.Filepath = Path.GetFullPath(PePath); // convert any paths to an absolute one.
            return(ShadowBinary);
        }
コード例 #11
0
        public Stream Open(IncludeType type, string fileName, Stream parentStream)
        {
            var currentDirectory = CurrentDirectory.Peek();

            if (currentDirectory == null)
#if NETFX_CORE
            { currentDirectory = Windows.ApplicationModel.Package.Current.InstalledLocation.Path; }
#else
            { currentDirectory = Environment.CurrentDirectory; }
#endif

            var filePath = fileName;

            if (!Path.IsPathRooted(filePath))
            {
                var directoryToSearch = new List <string> {
                    currentDirectory
                };
                directoryToSearch.AddRange(IncludeDirectories);
                foreach (var dirPath in directoryToSearch)
                {
                    var selectedFile = Path.Combine(dirPath, fileName);
                    if (NativeFile.Exists(selectedFile))
                    {
                        filePath = selectedFile;
                        break;
                    }
                }
            }

            if (filePath == null || !NativeFile.Exists(filePath))
            {
                throw new FileNotFoundException(String.Format("Unable to find file [{0}]", filePath ?? fileName));
            }

            NativeFileStream fs = new NativeFileStream(filePath, NativeFileMode.Open, NativeFileAccess.Read);
            CurrentDirectory.Push(Path.GetDirectoryName(filePath));
            return(fs);
        }
コード例 #12
0
ファイル: Program.cs プロジェクト: CyberSec4/Dependencies
            static void Main(string[] args)
            {
                // always the first call to make
                Phlib.InitializePhLib();

                Demangler demangler;

                switch (args.Length)
                {
                case 0:
                    demangler = new Demangler("Microsoft");
                    TestKnownInputs(demangler);
                    break;

                case 1:
                    demangler = new Demangler();
                    TestFilepath(args[0], demangler);

                    break;

                default:
                case 2:
                    string demanglerName = args[0].TrimStart(new char[] { '-' });
                    string Filepath      = args[1];

                    demangler = new Demangler(demanglerName);
                    if (NativeFile.Exists(Filepath))
                    {
                        TestFilepath(Filepath, demangler);
                    }
                    else
                    {
                        Console.WriteLine(demangler.UndecorateName(args[1]));
                    }

                    break;
                }
            }
コード例 #13
0
        public PE LoadBinary(string path)
        {
            StatusBarMessage = String.Format("Loading module {0:s} ...", path);

            if (!NativeFile.Exists(path))
            {
                StatusBarMessage = String.Format("Loading PE file \"{0:s}\" failed : file not present on disk.", path);
                return(null);
            }

            PE pe = BinaryCache.LoadPe(path);

            if (pe == null || !pe.LoadSuccessful)
            {
                StatusBarMessage = String.Format("Loading module {0:s} failed.", path);
            }
            else
            {
                StatusBarMessage = String.Format("Loading PE file \"{0:s}\" successful.", pe.Filepath);
            }

            return(pe);
        }
コード例 #14
0
 public bool Exists(string assetName)
 {
     return(NativeFile.Exists(GetAssetPath(assetName)));
 }
コード例 #15
0
 public bool Exists(string assetName)
 {
     return(NativeFile.Exists(Path.Combine(RootDirectory, assetName)));
 }
コード例 #16
0
        private void ConstructDependencyTree(ModuleTreeViewItem RootNode, PE CurrentPE, int RecursionLevel = 0)
        {
            // "Closured" variables (it 's a scope hack really).
            Dictionary <string, ImportContext> NewTreeContexts = new Dictionary <string, ImportContext>();

            BackgroundWorker bw = new BackgroundWorker();

            bw.WorkerReportsProgress = true; // useless here for now


            bw.DoWork += (sender, e) => {
                ProcessPe(NewTreeContexts, CurrentPE);
            };


            bw.RunWorkerCompleted += (sender, e) =>
            {
                TreeBuildingBehaviour.DependencyTreeBehaviour SettingTreeBehaviour = Dependencies.TreeBuildingBehaviour.GetGlobalBehaviour();
                List <ModuleTreeViewItem> PeWithDummyEntries  = new List <ModuleTreeViewItem>();
                List <BacklogImport>      PEProcessingBacklog = new List <BacklogImport>();

                // Important !
                //
                // This handler is executed in the STA (Single Thread Application)
                // which is authorized to manipulate UI elements. The BackgroundWorker is not.
                //

                foreach (ImportContext NewTreeContext in NewTreeContexts.Values)
                {
                    ModuleTreeViewItem    childTreeNode        = new ModuleTreeViewItem();
                    DependencyNodeContext childTreeNodeContext = new DependencyNodeContext();
                    childTreeNodeContext.IsDummy = false;

                    string         ModuleName     = NewTreeContext.ModuleName;
                    string         ModuleFilePath = NewTreeContext.PeFilePath;
                    ModuleCacheKey ModuleKey      = new ModuleCacheKey(ModuleName, ModuleFilePath);

                    // Newly seen modules
                    if (!this.ProcessedModulesCache.ContainsKey(ModuleKey))
                    {
                        // Missing module "found"
                        if ((NewTreeContext.PeFilePath == null) || !NativeFile.Exists(NewTreeContext.PeFilePath))
                        {
                            this.ProcessedModulesCache[ModuleKey] = new NotFoundModuleInfo(ModuleName);
                        }
                        else
                        {
                            if (NewTreeContext.IsApiSet)
                            {
                                var ApiSetContractModule = new DisplayModuleInfo(NewTreeContext.ApiSetModuleName, NewTreeContext.PeProperties, NewTreeContext.ModuleLocation, NewTreeContext.Flags);
                                var NewModule            = new ApiSetModuleInfo(NewTreeContext.ModuleName, ref ApiSetContractModule);

                                this.ProcessedModulesCache[ModuleKey] = NewModule;

                                if (SettingTreeBehaviour == TreeBuildingBehaviour.DependencyTreeBehaviour.Recursive)
                                {
                                    PEProcessingBacklog.Add(new BacklogImport(childTreeNode, ApiSetContractModule.ModuleName));
                                }
                            }
                            else
                            {
                                var NewModule = new DisplayModuleInfo(NewTreeContext.ModuleName, NewTreeContext.PeProperties, NewTreeContext.ModuleLocation, NewTreeContext.Flags);
                                this.ProcessedModulesCache[ModuleKey] = NewModule;

                                switch (SettingTreeBehaviour)
                                {
                                case TreeBuildingBehaviour.DependencyTreeBehaviour.RecursiveOnlyOnDirectImports:
                                    if ((NewTreeContext.Flags & ModuleFlag.DelayLoad) == 0)
                                    {
                                        PEProcessingBacklog.Add(new BacklogImport(childTreeNode, NewModule.ModuleName));
                                    }
                                    break;

                                case TreeBuildingBehaviour.DependencyTreeBehaviour.Recursive:
                                    PEProcessingBacklog.Add(new BacklogImport(childTreeNode, NewModule.ModuleName));
                                    break;
                                }
                            }
                        }

                        // add it to the module list
                        this.ModulesList.AddModule(this.ProcessedModulesCache[ModuleKey]);
                    }

                    // Since we uniquely process PE, for thoses who have already been "seen",
                    // we set a dummy entry in order to set the "[+]" icon next to the node.
                    // The dll dependencies are actually resolved on user double-click action
                    // We can't do the resolution in the same time as the tree construction since
                    // it's asynchronous (we would have to wait for all the background to finish and
                    // use another Async worker to resolve).

                    if ((NewTreeContext.PeProperties != null) && (NewTreeContext.PeProperties.GetImports().Count > 0))
                    {
                        ModuleTreeViewItem    DummyEntry   = new ModuleTreeViewItem();
                        DependencyNodeContext DummyContext = new DependencyNodeContext()
                        {
                            ModuleInfo = new WeakReference(new NotFoundModuleInfo("Dummy")),
                            IsDummy    = true
                        };

                        DummyEntry.DataContext = DummyContext;
                        DummyEntry.Header      = "@Dummy : if you see this header, it's a bug.";
                        DummyEntry.IsExpanded  = false;

                        childTreeNode.Items.Add(DummyEntry);
                        childTreeNode.Expanded += ResolveDummyEntries;
                    }

                    // Add to tree view
                    childTreeNodeContext.ModuleInfo = new WeakReference(this.ProcessedModulesCache[ModuleKey]);
                    childTreeNode.DataContext       = childTreeNodeContext;
                    childTreeNode.Header            = childTreeNode.GetTreeNodeHeaderName(Dependencies.Properties.Settings.Default.FullPath);
                    RootNode.Items.Add(childTreeNode);
                }


                // Process next batch of dll imports
                if (SettingTreeBehaviour != TreeBuildingBehaviour.DependencyTreeBehaviour.ChildOnly)
                {
                    foreach (var ImportNode in PEProcessingBacklog)
                    {
                        ConstructDependencyTree(ImportNode.Item1, ImportNode.Item2, RecursionLevel + 1); // warning : recursive call
                    }
                }
            };

            bw.RunWorkerAsync();
        }
コード例 #17
0
        public static SxsEntries ExtractDependenciesFromSxsElement(XElement SxsAssembly, string Folder, string ExecutableName = "", string ProcessorArch = "")
        {
            // Private assembly search sequence : https://msdn.microsoft.com/en-us/library/windows/desktop/aa374224(v=vs.85).aspx
            //
            // * In the application's folder. Typically, this is the folder containing the application's executable file.
            // * In a subfolder in the application's folder. The subfolder must have the same name as the assembly.
            // * In a language-specific subfolder in the application's folder.
            //      -> The name of the subfolder is a string of DHTML language codes indicating a language-culture or language.
            // * In a subfolder of a language-specific subfolder in the application's folder.
            //      -> The name of the higher subfolder is a string of DHTML language codes indicating a language-culture or language. The deeper subfolder has the same name as the assembly.
            //
            //
            // 0.   Side-by-side searches the WinSxS folder.
            // 1.   \\<appdir>\<assemblyname>.DLL
            // 2.   \\<appdir>\<assemblyname>.manifest
            // 3.   \\<appdir>\<assemblyname>\<assemblyname>.DLL
            // 4.   \\<appdir>\<assemblyname>\<assemblyname>.manifest

            string TargetSxsManifestPath;
            string SxsManifestName = SxsAssembly.Attribute("name").Value.ToString();
            string SxsManifestDir  = Path.Combine(Folder, SxsManifestName);


            // 0. find publisher manifest in %WINDIR%/WinSxs/Manifest
            if (SxsAssembly.Attribute("publicKeyToken") != null)
            {
                string WinSxsDir = Path.Combine(
                    Environment.GetFolderPath(Environment.SpecialFolder.Windows),
                    "WinSxs"
                    );

                string WinSxsManifestDir   = Path.Combine(WinSxsDir, "Manifests");
                var    RegisteredManifests = Directory.EnumerateFiles(
                    WinSxsManifestDir,
                    "*.manifest"
                    );

                string PublicKeyToken = SxsAssembly.Attribute("publicKeyToken").Value;
                string Name           = SxsAssembly.Attribute("name").Value.ToLower();
                string ProcessArch    = SxsAssembly.Attribute("processorArchitecture") != null?SxsAssembly.Attribute("processorArchitecture").Value : "*";

                string Version = SxsAssembly.Attribute("version").Value;
                string Langage = SxsAssembly.Attribute("langage") != null?SxsAssembly.Attribute("langage").Value : "none";   // TODO : support localized sxs redirection


                switch (ProcessArch.ToLower())
                {
                case "$(build.arch)":
                case "*":
                    ProcessArch = ProcessorArch;
                    break;

                case "amd64":
                case "x86":
                case "wow64":
                case "msil":
                case "arm":
                case "arm64":
                    break;     // nothing to do

                default:
                    ProcessArch = ".*";
                    break;
                }

                Regex VersionRegex = new Regex(@"([0-9]+)\.([0-9]+)\.([0-9]+)\.([0-9]+)", RegexOptions.IgnoreCase);
                Match VersionMatch = VersionRegex.Match(Version);

                if (VersionMatch.Success)
                {
                    string Major = VersionMatch.Groups[1].Value;
                    string Minor = VersionMatch.Groups[2].Value;
                    string Build = (VersionMatch.Groups[3].Value == "0") ? ".*" : VersionMatch.Groups[3].Value;
                    string Patch = (VersionMatch.Groups[4].Value == "0") ? ".*" : VersionMatch.Groups[4].Value;

                    // Manifest filename : {ProcArch}_{Name}_{PublicKeyToken}_{FuzzyVersion}_{Langage}_{some_hash}.manifest
                    Regex ManifestFileNameRegex = new Regex(
                        String.Format(@"({0:s}_{1:s}_{2:s}_{3:s}\.{4:s}\.({5:s})\.({6:s})_none_([a-fA-F0-9]+))\.manifest",
                                      ProcessArch,
                                      Name,
                                      PublicKeyToken,
                                      Major,
                                      Minor,
                                      Build,
                                      Patch
                                      //Langage,
                                      // some hash
                                      ),
                        RegexOptions.IgnoreCase
                        );

                    bool   FoundMatch           = false;
                    int    HighestBuild         = 0;
                    int    HighestPatch         = 0;
                    string MatchSxsManifestDir  = "";
                    string MatchSxsManifestPath = "";

                    foreach (var FileName in RegisteredManifests)
                    {
                        Match MatchingSxsFile = ManifestFileNameRegex.Match(FileName);
                        if (MatchingSxsFile.Success)
                        {
                            int MatchingBuild = Int32.Parse(MatchingSxsFile.Groups[2].Value);
                            int MatchingPatch = Int32.Parse(MatchingSxsFile.Groups[3].Value);

                            if ((MatchingBuild > HighestBuild) || ((MatchingBuild == HighestBuild) && (MatchingPatch > HighestPatch)))
                            {
                                string TestMatchSxsManifestDir = MatchingSxsFile.Groups[1].Value;

                                // Check the directory exists before confirming there is a match
                                string FullPathMatchSxsManifestDir = Path.Combine(WinSxsDir, TestMatchSxsManifestDir);
                                Console.WriteLine("FullPathMatchSxsManifestDir : Checking {0:s}", FullPathMatchSxsManifestDir);
                                if (NativeFile.Exists(FullPathMatchSxsManifestDir, true))
                                {
                                    Console.WriteLine("FullPathMatchSxsManifestDir : Checking {0:s} TRUE", FullPathMatchSxsManifestDir);
                                    FoundMatch = true;

                                    HighestBuild = MatchingBuild;
                                    HighestPatch = MatchingPatch;

                                    MatchSxsManifestDir  = TestMatchSxsManifestDir;
                                    MatchSxsManifestPath = Path.Combine(WinSxsManifestDir, FileName);
                                }
                            }
                        }
                    }

                    if (FoundMatch)
                    {
                        string FullPathMatchSxsManifestDir = Path.Combine(WinSxsDir, MatchSxsManifestDir);

                        // "{name}.local" local sxs directory hijack ( really used for UAC bypasses )
                        if (ExecutableName != "")
                        {
                            string LocalSxsDir         = Path.Combine(Folder, String.Format("{0:s}.local", ExecutableName));
                            string MatchingLocalSxsDir = Path.Combine(LocalSxsDir, MatchSxsManifestDir);

                            if (Directory.Exists(LocalSxsDir) && Directory.Exists(MatchingLocalSxsDir))
                            {
                                FullPathMatchSxsManifestDir = MatchingLocalSxsDir;
                            }
                        }


                        return(ExtractDependenciesFromSxsManifestFile(MatchSxsManifestPath, FullPathMatchSxsManifestDir, ExecutableName, ProcessorArch));
                    }
                }
            }

            // 1. \\<appdir>\<assemblyname>.DLL
            // find dll with same assembly name in same directory
            SxsEntries EntriesFromMatchingDll = SxsFindTargetDll(SxsManifestName, Folder);

            if (EntriesFromMatchingDll.Count > 0)
            {
                return(EntriesFromMatchingDll);
            }


            // 2. \\<appdir>\<assemblyname>.manifest
            // find manifest with same assembly name in same directory
            TargetSxsManifestPath = Path.Combine(Folder, String.Format("{0:s}.manifest", SxsManifestName));
            if (File.Exists(TargetSxsManifestPath))
            {
                return(ExtractDependenciesFromSxsManifestFile(TargetSxsManifestPath, Folder, ExecutableName, ProcessorArch));
            }


            // 3. \\<appdir>\<assemblyname>\<assemblyname>.DLL
            // find matching dll in sub directory
            SxsEntries EntriesFromMatchingDllSub = SxsFindTargetDll(SxsManifestName, SxsManifestDir);

            if (EntriesFromMatchingDllSub.Count > 0)
            {
                return(EntriesFromMatchingDllSub);
            }

            // 4. \<appdir>\<assemblyname>\<assemblyname>.manifest
            // find manifest in sub directory
            TargetSxsManifestPath = Path.Combine(SxsManifestDir, String.Format("{0:s}.manifest", SxsManifestName));
            if (Directory.Exists(SxsManifestDir) && File.Exists(TargetSxsManifestPath))
            {
                return(ExtractDependenciesFromSxsManifestFile(TargetSxsManifestPath, SxsManifestDir, ExecutableName, ProcessorArch));
            }

            // TODO : do the same thing for localization
            //
            // 0. Side-by-side searches the WinSxS folder.
            // 1. \\<appdir>\<language-culture>\<assemblyname>.DLL
            // 2. \\<appdir>\<language-culture>\<assemblyname>.manifest
            // 3. \\<appdir>\<language-culture>\<assemblyname>\<assemblyname>.DLL
            // 4. \\<appdir>\<language-culture>\<assemblyname>\<assemblyname>.manifest

            // TODO : also take into account Multilanguage User Interface (MUI) when
            // scanning manifests and WinSxs dll. God this is horrendously complicated.

            // Could not find the dependency
            {
                SxsEntries EntriesFromElement = new SxsEntries();
                EntriesFromElement.Add(new SxsEntry(SxsManifestName, "file ???"));
                return(EntriesFromElement);
            }
        }
コード例 #18
0
        static void Main(string[] args)
        {
            // always the first call to make
            Phlib.InitializePhLib();

            int         recursion_depth = 0;
            bool        early_exit      = false;
            bool        show_help       = false;
            bool        export_as_json  = false;
            DumpCommand command         = null;

            OptionSet opts = new OptionSet()
            {
                { "h|help", "show this message and exit", v => show_help = v != null },
                { "json", "Export results in json format", v => export_as_json = v != null },
                { "d|depth=", "limit recursion depth when analysing loaded modules or dependency chain. Default value is infinite", (int v) => recursion_depth = v },
                { "knowndll", "List all known dlls", v => { DumpKnownDlls(GetObjectPrinter(export_as_json));  early_exit = true; } },
                { "apisets", "List apisets redirections", v => { DumpApiSets(GetObjectPrinter(export_as_json));  early_exit = true; } },
                { "apisetsdll", "List apisets redirections from apisetschema <FILE>", v => command = DumpApiSets },
                { "manifest", "show manifest information embedded in <FILE>", v => command = DumpManifest },
                { "sxsentries", "dump all of <FILE>'s sxs dependencies", v => command = DumpSxsEntries },
                { "imports", "dump <FILE> imports", v => command = DumpImports },
                { "exports", "dump <FILE> exports", v => command = DumpExports },
                { "chain", "dump <FILE> whole dependency chain", v => command = DumpDependencyChain },
                { "modules", "dump <FILE> resolved modules", v => command = DumpModules },
            };

            List <string> eps = opts.Parse(args);

            if (early_exit)
            {
                return;
            }

            if ((show_help) || (args.Length == 0) || (command == null))
            {
                DumpUsage();
                return;
            }

            if (eps.Count == 0)
            {
                Console.Error.WriteLine("[x] Command {0:s} needs to have a PE <FILE> argument", command.Method.Name);
                Console.Error.WriteLine("");

                DumpUsage();
                return;
            }

            String FileName = eps[0];

            if (!NativeFile.Exists(FileName))
            {
                Console.Error.WriteLine("[x] Could not find file {0:s} on disk", FileName);
                return;
            }

            Debug.WriteLine("[-] Loading file {0:s} ", FileName);
            PE Pe = new PE(FileName);

            if (!Pe.Load())
            {
                Console.Error.WriteLine("[x] Could not load file {0:s} as a PE", FileName);
                return;
            }

            command(Pe, GetObjectPrinter(export_as_json), recursion_depth);
        }
コード例 #19
0
 public bool Exists(string resourceName)
 {
     return(NativeFile.Exists(Path.Combine(RootDirectory, resourceName)));
 }